Aldkin

Aldkin

Mercenaries

Caster

Skills

Flame Surge

Cooldown: 11 seconds Aldkin channels a cone of flame for 4 seconds, repeatedly dealing 80% Fire damage. Aldkin's Mercenary Core Skill alters his Fate and Basic Attack. Fate: Aflame Basic Attack: Fire Shot Aldkin hurls a flaming bolt at an enemy, dealing 90% Fire damage and 55% Burning damage over 4 seconds.

Haunt

Cooldown: 14 seconds Aldkin emits 3 ghostly souls at enemies, each Haunting their victims and dealing 90% Shadow damage over 10 seconds. If a target dies while being Haunted, its soul jumps to another target. Aldkin's Mercenary Core Skill alters his Fate and Basic Attack. Fate: Forsaken Basic Attack: Shadow Strike Aldkin shoots a burst of shadow bolts at an enemy, each dealing 30% Shadow damage.

Storm of Fire

Cooldown: 20 seconds Aldkin rains a Fire Storm down from the sky that deals 300% Fire damage on impact and remains on the ground for 10 seconds. Every second, the Fire Storm Burns enemies within for 55% damage over 2.5 seconds. Enemies hit by Fire Storm's impact or aftershocks have a 30% chance to be Stunned for 1.0 second.

Wave of Flame

Cooldown: 25 seconds Aldkin conjures a mass of flames forward, repeatedly dealing 550% Fire damage, Knocking Back enemies, and destroying small missiles.

Field of Languish

Cooldown: 20 seconds Aldkin desiccates an area for 6 seconds, Slowing enemies within by 40% and reducing their damage dealt by 20%.

Chain of Souls

Cooldown: 21 seconds Aldkin chains up to 10 enemies to himself, Tethering to them and dealing 84% Shadow damage over 2.5 seconds. When the chains expire, they deal 35% Shadow damage and Stun their victims for 2.5 seconds.

Opportunities

Skill Cast

Reinforcement triggers on skill cast

Injured

Reinforcement triggers when injured

Control Impaired

Reinforcement triggers on crowd control

Skill Tree

Skill Tree

Blasphemous Fate

Active

Aldkin occasionally loses control of his curse, transforming into a ferocious demon for 22 seconds. This grants Aldkin powerful new abilities, but the unleashed evil curses you for its duration. Curse of Darkness: Nearby enemies become Vulnerable. Curse of Flames: Your direct damage Burns enemies for 30% damage over 3 seconds. Aldkin's curse and demon form are determined by his Mercenary Core Skill.

Haunt

Active

Cooldown: 14 seconds Aldkin emits 3 ghostly souls at enemies, each Haunting their victims and dealing 90% Shadow damage over 10 seconds. If a target dies while being Haunted, its soul jumps to another target. Aldkin's Mercenary Core Skill alters his Fate and Basic Attack. Fate: Forsaken Basic Attack: Shadow Strike Aldkin shoots a burst of shadow bolts at an enemy, each dealing 30% Shadow damage.

Flame Surge

Active

Cooldown: 11 seconds Aldkin channels a cone of flame for 4 seconds, repeatedly dealing 80% Fire damage. Aldkin's Mercenary Core Skill alters his Fate and Basic Attack. Fate: Aflame Basic Attack: Fire Shot Aldkin hurls a flaming bolt at an enemy, dealing 90% Fire damage and 55% Burning damage over 4 seconds.

Terrify

Passive

Hits of Aldkin's Haunt have a 30% chance to inflict Vulnerable on enemies for 4 seconds.

Exhaustion

Passive

Aldkin's Shadow damage has a 10% chance to Daze enemies for 2 seconds.

Covered in Ash

Passive

Hits of Aldkin's Flame Surge Slow enemies by 20% and deal an additional 60% Burning damage over 3 seconds.

Raging Violence

Passive

Allies gain 15%[+] Critical Strike Chance against enemies affected by Flame Surge.

Field of Languish

Active

Cooldown: 20 seconds Aldkin desiccates an area for 6 seconds, Slowing enemies within by 40% and reducing their damage dealt by 20%.

Chain of Souls

Active

Cooldown: 21 seconds Aldkin chains up to 10 enemies to himself, Tethering to them and dealing 84% Shadow damage over 2.5 seconds. When the chains expire, they deal 35% Shadow damage and Stun their victims for 2.5 seconds.

Wave of Flame

Active

Cooldown: 25 seconds Aldkin conjures a mass of flames forward, repeatedly dealing 550% Fire damage, Knocking Back enemies, and destroying small missiles.

Storm of Fire

Active

Cooldown: 20 seconds Aldkin rains a Fire Storm down from the sky that deals 300% Fire damage on impact and remains on the ground for 10 seconds. Every second, the Fire Storm Burns enemies within for 55% damage over 2.5 seconds. Enemies hit by Fire Storm's impact or aftershocks have a 30% chance to be Stunned for 1.0 second.

Paranoia

Passive

Languishing enemies take 15%[x] increased damage from you. Lucky Hit: Attacks against Languishing enemies have up to a 20% chance to Daze them for 1.0 second.

Condemned

Passive

You instantly kill Languishing enemies with less than 40% Life. Does not work on Elites.

Amplified Suffering

Passive

Damaging a Soul Chained enemy detonates the chain early, dealing 50% Shadow damage around them.

Shared Pain

Passive

Aldkin's Chain of Souls Cooldown is reduced by 1.5 seconds when a chained target dies.

Burning Chaos

Passive

Aldkin's Wave of Flame Cooldown resets when you cast an Ultimate Skill.

Raging Havoc

Passive

Enemies damaged by Aldkin's Wave of Flame take 15%[x] increased Damage Over Time for 4 seconds.

Eradication

Passive

Enemies killed within Aldkin's Fire Storm explode for heavy Fire damage.

Ember's Gift

Passive

You restore 33 Resource per second while inside Aldkin's Fire Storm.

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