Horadric Cube — artwork from Diablo IV: Lord of Hatred
Lord of Hatred

The Horadric Cube

A Diablo classic returns: transform, combine and upgrade your loot in Lord of Hatred.

What is the Horadric Cube?

With the Lord of Hatred expansion, Blizzard brings back one of the most iconic artifacts in Diablo history. The Horadric Cube is far more than a nostalgic nod to Diablo II — it is a full new system that lets you modify your gear in ways that weren’t possible in Diablo IV before.

As a Nephalem you use the cube to transform, combine and upgrade items. Combined with the new Talisman system, it opens up completely new build possibilities for every class.

Transform

Convert items into other forms — e.g. low-tier loot into higher-tier gear, or generic items into special variants.

Combine

Merge multiple items to transfer properties or craft new ones. Craft set items or apply aspects with intent.

Upgrade

Improve existing items — higher affix rolls, added sockets or a new role within your build.

Unlocking & Access

The Horadric Cube becomes available as you progress through the Lord of Hatred campaign and stays part of your crafting toolkit from then on. Its fixed station sits in Temis, where you feed it items, materials and currencies to process them.

The Cube itself has no character-level requirement — recipes are gated only by the materials you own. Simple reagents come early, the rarest ones take longer to farm, so plan your crafting around your stockpile.

  • RequirementComplete the Lord of Hatred campaign
  • ThenA short intro quest unlocks the Cube
  • Recipes drop fromWar Plans, Whisper Caches, Undercity Tributes & Elites

How the Cube Works

The core loop is always the same: a recipe defines which ingredients you need and what comes out. Four steps to a finished result:

  1. 1

    Choose a recipe

    Decide what you want to achieve — change an affix, upgrade rarity, merge several items or craft a rune.

  2. 2

    Add the ingredients

    Insert the base item and the required materials. Some recipes also let you add a Tuning Prism to steer the result in a certain direction.

  3. 3

    Transmute

    Trigger the process. Materials are consumed and the recipe is applied — for random effects you only see the result afterwards.

  4. 4

    Check & repeat

    Review the result. Many recipes are repeatable as long as you have materials — others make the item permanently unmodifiable (see below).

Cube Simulator: Try the Recipes

Pick a recipe, drop the required ingredients into the cube and trigger the transmutation to see what comes out. A playful preview — no real items are changed.

Loading recipes…

Recipe Categories at a Glance

The cube’s functions fall into four broad groups:

Gear Modification

Add affixes, reroll them in a focused or chaotic way, remove them or transfigure an item. This is where you fine-tune a single piece until it fits your build perfectly. Transfiguration is the evolution of Season 11’s Sanctification system.

Item Transmutation

Turn items into others: three identical pieces into a new one, Common into Unique, Rare into Legendary — or craft Set and Unique Charms.

Amalgamation (5 → 1)

Bundle five of the same item into a higher tier — runes, tributes, sigils, or gems (creating the new Horadric and Flawless Horadric Gem tiers), or boss trophies that turn into a guaranteed Unique.

Rune Crafting

Craft the Legendary Ritual and Invocation Runes for the Talisman’s runeword system from their components, instead of relying on drops.

All Cube Recipes

Browse every recipe the Horadric Cube can craft, with required inputs, outputs and material costs.

Gear Modification

Add Affix

Adds an additional Affix to an existing piece of equipment, opening it up for further upgrades. Only works while the item is below its rarity's affix limit.

Add an additional Affix to an item, allowing you to then upgrade its quality.

Gear Modification

Chaotic Reroll

Replaces a random Affix on an item with a new one from a different Affix Category.

Changes a random Affix to one of another Category.

Gear Modification

Focused Reroll

Replaces a random Affix on an item with a different one from the same Affix Category.

Changes an Affix to one of the same Category.

Gear Modification

Remove Affix

Strips a random Affix from a Magic or Rare item. This lowers the item's rarity — a handy way to drop items to Common for further transmutation.

Remove a random Affix from an item.

Gear Modification

Transfigure Item

Grants a random major modification — risky, with a high chance of making the item Unmodifiable. Tuning Prisms narrow down outcomes; on Amulets a Tuning Prism can add a random Legendary Aspect.

Grants a random modification of great possibilities. Repeatable.

Gear Modification

Unique Power Reroll

Rerolls the value of the Unique Power on an Ancestral Unique item.

Randomizes the value of the Unique Power on an Ancestral Unique item.

Item Transmutation

3 to 1 Transmutation

Transmutes three identical equipment, Talisman or Rune items into one random new item of the same type.

Transmutes 3 of the same equipment, Talisman, or Rune items into a random new item of that type.

Item Transmutation

Recycle Uniques

Trade three copies of the same Unique equipment item or Charm for a fresh roll of that Unique.

Transmutes 3 of the same Unique equipment items or Charms into a new version of that Unique.

Item Transmutation

Upgrade to Unique

Transmutes a Common equipment item into a Unique of the same item type. The result is set by the item type — if your class has only one Unique for that slot, it is guaranteed. Does not work if your class has no Unique for that slot.

Tip: Use Remove Affix on Rare/Magic items to drop them to Common first.

Item Transmutation

Upgrade to Legendary

Transmutes a Rare equipment item into a Legendary with a random Legendary Aspect — like Imprinting at the Occultist, but with a random Aspect roll.

Useful as a way to target Aspects you have not been able to find yet.

Item Transmutation

Reroll Set Charm

Transmutes a Set Charm to a different Charm from the same Set. Repeatable — use it to complete sets via duplicates.

Repeatable. Do not Salvage Set Charms until your set is complete.

Item Transmutation

Craft Unique Charm

Combines an Ancestral Unique gear piece with three Unique Charms to craft a Unique Charm matching the gear. Limited to certain Uniques; does not work for Mythic Uniques.

Mythic Unique Charms appear to be drop-only.

Item Transmutation

Amalgamation: Escalation Sigil

Transmutes five Nightmare Sigils into one Escalation Sigil.

5x Nightmare Sigil -> 1x Escalation Sigil.

Item Transmutation

Amalgamation: Rare Rune

Transmutes five Magic Runes into one random Rare Rune.

5x Magic Rune -> 1x random Rare Rune.

Item Transmutation

Amalgamation: Legendary Rune

Transmutes five Rare Runes into one random Legendary Rune.

5x Rare Rune -> 1x random Legendary Rune.

Item Transmutation

Amalgamation: Horadric Gem

Transmutes five Grand Gems of the same type into one Horadric Gem of that type.

Example: 5x Grand Ruby -> 1x Horadric Ruby.

Item Transmutation

Amalgamation: Flawless Horadric Gem

Transmutes five Horadric Gems of the same type into one Flawless Horadric Gem of that type.

Example: 5x Horadric Ruby -> 1x Flawless Horadric Ruby.

Item Transmutation

Amalgamation: Tribute

Combine 5 Tributes of the same type and rarity into 1 Tribute of the next rarity. This scales all the way up to Mythic.

Rune Crafting

Ritual Rune: Bac

Crafts the Legendary Ritual Rune Bac for the Talisman.

Crafts Bac (Legendary Rune of Ritual).

Rune Crafting

Ritual Rune: Igni

Crafts the Legendary Ritual Rune Igni for the Talisman.

Crafts Igni (Legendary Rune of Ritual).

Rune Crafting

Ritual Rune: Tam

Crafts the Legendary Ritual Rune Tam for the Talisman.

Crafts Tam (Legendary Rune of Ritual).

Rune Crafting

Ritual Rune: Yul

Crafts the Legendary Ritual Rune Yul for the Talisman.

Crafts Yul (Legendary Rune of Ritual).

Rune Crafting

Invocation Rune: Eom

Crafts the Legendary Invocation Rune Eom for the Talisman.

Crafts Eom (Legendary Rune of Invocation).

Rune Crafting

Invocation Rune: Jah

Crafts the Legendary Invocation Rune Jah for the Talisman.

Crafts Jah (Legendary Rune of Invocation).

Rune Crafting

Invocation Rune: Ohm

Crafts the Legendary Invocation Rune Ohm for the Talisman.

Crafts Ohm (Legendary Rune of Invocation).

Rune Crafting

Invocation Rune: Vex

Crafts the Legendary Invocation Rune Vex for the Talisman.

Crafts Vex (Legendary Rune of Invocation).

Rune Crafting

Invocation Rune: Yom

Crafts the Legendary Invocation Rune Yom for the Talisman.

Crafts Yom (Legendary Rune of Invocation).

Materials & Ingredients Explained

Four material families power the cube’s recipes. A searchable list of every variant is right below.

Primordial Dust

The base reagent for almost every transmutation. It comes in several tiers — from raw dust for simple actions to rarer grades needed for high-end recipes like Transfiguration or upgrading an item to Unique.

Tuning Prisms

Optional steering materials. Each prism nudges the result toward an affix category (offensive, defensive, resource, mobility/utility, skill ranks) — or, during transfiguration, controls whether the change is safe or risky.

Horadric Resin

A special reagent for the Charm and Seal recipes. You need it, for example, to reroll Set Charms or craft a Unique Charm matching your gear.

Boss Trophies

Summoning materials from endgame bosses (e.g. Living Steel, Malignant Heart, Exquisite Blood). Five of the same trophy amalgamate into a guaranteed Unique from that boss’s loot pool.

Cube Materials

Crafting reagents the Horadric Cube uses across its recipes — Tuning Prisms, Primordial Dust, Horadric Resin and Boss Trophies.

Name Type Description
Aggressive Tuning Prism Tuning Prisms Used to target Offensive affixes during Transmutations in the Horadric Cube.
Protector's Tuning Prism Tuning Prisms Used to target Defensive affixes during Transmutations in the Horadric Cube.
Resourceful Tuning Prism Tuning Prisms Used to target Resource affixes during Transmutations in the Horadric Cube.
Pragmatic Tuning Prism Tuning Prisms Used to target Mobility and Utility affixes during Transmutations in the Horadric Cube.
Adept's Tuning Prism Tuning Prisms Used to target Skill and Core Stat affixes during Transmutations in the Horadric Cube.
Chromatic Tuning Prism Tuning Prisms Used to target Resistance affixes during Transmutations in the Horadric Cube.
Entropic Tuning Prism Tuning Prisms Used to influence Transfiguration outcomes in the Horadric Cube. Removes the riskiest, but also the most powerful outcomes. Has a 100% chance of making an item Unmodifiable.
Kullean Tuning Prism Tuning Prisms Only usable on Amulets. Used to influence Transfiguration outcomes in the Horadric Cube. Adds a random bonus Legendary Aspect. The item stays Modifiable after Transfiguration.
Raw Primordial Dust Primordial Dust A magical ingredient used in the Horadric Cube for most Transmutations.
Coarse Primordial Dust Primordial Dust A magical ingredient used in the Horadric Cube for Transmutations that add affixes.
Refined Primordial Dust Primordial Dust A magical ingredient used in the Horadric Cube for Transmutations that change or remove affixes.
Pure Primordial Dust Primordial Dust A special material used in the Horadric Cube for Transmutations that create Legendary items.
Volatile Primordial Dust Primordial Dust A special material used in the Horadric Cube to Transfigure Items.
Enhanced Primordial Dust Primordial Dust A special material used in the Horadric Cube for Transmutations that create Unique items.
Attuned Primordial Dust Primordial Dust A rare material used in the Horadric Cube for rerolling the value of a Unique item's power.
Resonant Primordial Dust Primordial Dust Mythic Unique crafting material — the rarest variant of Primordial Dust.
Infused Horadric Resin Horadric Resin A sticky substance used to craft Charms and Seals in the Horadric Cube. Obtained from salvaging Talisman Charms and Seals.
Abhorrent Heart Boss Trophies Used to Transmute into items found in Harbinger of Hatred's Hoard.
Ash of the Charred Duke Boss Trophies Used to Transmute into items found in Astaroth's Hoard.
Chaotic Essence Boss Trophies Used to Transmute into items found in Bartuc's Hoard.
Distilled Fear Boss Trophies Used to Transmute into items found in The Beast in Ice's Hoard.
Exquisite Blood Boss Trophies Used to Transmute into items found in Lord Zir's Hoard.
Fresh Meat Boss Trophies Used to Transmute into items found in The Butcher's Hoard.
Judicator's Mask Boss Trophies Used to Transmute into items found in Urivar's Hoard.
Living Steel Boss Trophies Used to Transmute into items found in Grigoire's Hoard.
Malignant Heart Boss Trophies Used to Transmute into items found in Varshan's Hoard.
Pincushioned Doll Boss Trophies Boss Trophy used to transmute items from Voraxxus' Hoard.
Shard of Agony Boss Trophies Used to Transmute into items found in Duriel's Hoard.
Horadric Coin Boss Trophies Rarest of all Boss Trophies — used for the most valuable Boss Hoard transmutations.
Abstruse Sigil horadric.type_dungeon_key Opens a Nightmare Dungeon.
Escalation Sigil horadric.type_dungeon_key Opens a Nightmare Dungeon.
Heavenly Sigil horadric.type_dungeon_key Opens a Nightmare Dungeon.
Brilliant Sigil horadric.type_dungeon_key Opens a Nightmare Dungeon.
Bloodforged Sigil horadric.type_dungeon_key Opens a Nightmare Dungeon.
Infernal Hordes Compass horadric.type_dungeon_key Opens a portal to the Infernal Hordes.
Tribute of Radiance (Resolute) horadric.type_dungeon_key Tribute offering for the Kurast Undercity.
Tribute of Ascendance (Resolute) horadric.type_dungeon_key Tribute offering for the Kurast Undercity.
Greater Tribute of Armaments horadric.type_dungeon_key Tribute offering for the Kurast Undercity.
Tribute of Andariel horadric.type_dungeon_key Tribute offering for the Kurast Undercity.
Major Tribute of Andariel horadric.type_dungeon_key Tribute offering for the Kurast Undercity.
Mythic Tribute of Armaments horadric.type_dungeon_key Tribute offering for the Kurast Undercity.
Crux of the False Prophet Lair Boss Keys Used to open Mephisto's Hoard.

Tuning Prisms: Affix Overview

Each Tuning Prism steers cube recipes like "Add Affix" or "Focused Reroll" toward a fixed affix pool. This overview shows which affixes each prism can hit:

Aggressive Tuning Prism

Aggressive Tuning Prism

Offensive
  • Attack Speed
  • Thorns
  • Fire Damage
  • Total Damage
  • Critical Strike Chance
  • Critical Strike Damage
  • Physical Damage
  • Damage Over Time
  • Shadow Damage
  • Vulnerable Damage
  • Weapon Damage
  • Willpower
Protector's Tuning Prism

Protector's Tuning Prism

Defensive
  • Dodge Chance
  • Lightning Resistance
  • Fire Resistance
  • Poison Resistance
  • Cold Resistance
  • Life per Kill
  • Life per Hit
  • Life Regeneration
  • Maximum Life
  • Physical Resistance
  • Armor
  • Damage Reduction
  • Shadow Resistance
  • Resistance to All Elements
Chromatic Tuning Prism

Chromatic Tuning Prism

Single Resistances
  • Lightning Resistance
  • Fire Resistance
  • Poison Resistance
  • Cold Resistance
  • Physical Resistance
  • Shadow Resistance
Resourceful Tuning Prism

Resourceful Tuning Prism

Resource
  • Lucky Hit: Restore Primary Resource
  • Maximum Resource
  • Resource per X Kills
  • Resource Generation
  • Resource Cost Reduction
Pragmatic Tuning Prism

Pragmatic Tuning Prism

Utility & Mobility
  • Cooldown Reduction
  • Attacks Reduce Evade's Cooldown
  • Impairment Reduction
  • Movement Speed
  • Evade Grants Movement Speed
  • Healing Received
  • Lucky Hit Chance
  • Maximum Evade Charges
  • Potion Capacity
Adept's Tuning Prism

Adept's Tuning Prism

Skill Ranks & Core Stats
  • +Ranks to Basic Skills
  • +Ranks to specific Skills
  • +Ranks to Core Skills
  • +Ranks to class-specific skill categories
  • Dexterity
  • Intelligence
  • Strength
  • Willpower
Entropic Tuning Prism

Entropic Tuning Prism

Special Case
  • Safer Transfiguration
  • Lower risk
  • Fewer top-end results
Kullean Tuning Prism

Kullean Tuning Prism

Special Case
  • Adds a random additional Legendary affix
  • Item stays modifiable
  • Amulets only

Note: affix pools may change with patches. · Compiled by Chrix1848

Affixes & Outcomes

Rerolling and adding affixes follows fixed rules. Knowing them wastes less material:

Affix Categories

Every affix belongs to a category. The cube draws new affixes from the pool that fits the slot — an item can’t gain the same affix twice, and some are mutually exclusive.

Prisms steer, but don’t guarantee

A Tuning Prism narrows the result pool to its category — the exact affix is still random. "Focused Reroll" stays within the same category, "Chaotic Reroll" deliberately switches to a different one.

Greater Affixes

Greater Affixes come from specific recipes, not from a dust tier: Transfiguration has roughly a 15% chance to upgrade a normal affix to a Greater one, the 3-to-1 Transmutation can roll GAs, and Set Charm rerolls have about a 4% chance per affix.

Caution: transfiguration locks the item

The "Transfigure Item" recipe usually makes the item unmodifiable (only about a 1/16 chance it stays modifiable). So apply sockets, masterworking and aspects FIRST — and transfigure only at the very end, once the item is otherwise finished.

Strategy & Tips

A few rules of thumb to spend your materials wisely:

  • Cheap power: "Add Affix" on white or blue gloves, amulets, rings and weapons with an offensive prism gives a lot of damage for little material while leveling.
  • Finish gear with "Chaotic Reroll": use it to flip the one weak affix on a near-perfect item into a better category.
  • Build first, transfigure last: sockets, masterworking and aspects go before transfiguration — afterwards the item is usually locked.
  • Save rare materials: the priciest dusts and prisms are only worth it on best-in-slot gear. Don’t waste them on stepping-stone items.
  • Sort by Ancestral: for "3 to 1" and "Recycle Uniques", only an all-Ancestral input guarantees an Ancestral result.
  • Don’t salvage Set Charms: reroll duplicate Set Charms until your set is complete instead of breaking them down.
  • Lock an affix with Enchanting: before a cube reroll, enchant-lock an important affix — even a Greater Affix — so the cube can’t remove it while you reroll another stat.

Horadric Cube FAQ

How do you unlock the Horadric Cube?

Complete the Diablo 4: Lord of Hatred campaign. A short intro quest then unlocks the Cube — its fixed station sits in Temis.

What does the Horadric Cube do in Diablo 4?

The Horadric Cube is Lord of Hatred’s central crafting system: it transforms, combines and upgrades items — from affix rerolls and rarity upgrades to 5-to-1 amalgamation and targeted rune crafting.

Where do cube recipes come from?

Recipes drop from War Plans, Whisper Caches, Undercity Tributes and Elites. The Cube itself has no level requirement — recipes are gated only by the materials you own.

Can I keep modifying a transfigured item?

Usually not: after Transfiguration the item is permanently locked in most cases (only about a 1/16 chance it stays modifiable). Apply sockets, masterworking and aspects first — transfigure at the very end.

How do I get Greater Affixes through the Cube?

Through specific recipes: Transfiguration has roughly a 15% chance to upgrade an affix to a Greater one, the 3-to-1 Transmutation can roll GAs, and Set Charm rerolls have about a 4% chance per affix.

What are Tuning Prisms?

Optional steering materials: an inserted prism narrows the result pool to its affix category (offensive, defensive, resource, utility) — the exact affix is still rolled randomly.

The Talisman

The new Talisman is the backbone of your build. It provides passive bonuses and lets you customize gear beyond the classic slot boundaries.

In combination with the cube, the Talisman becomes the central tool to optimize items and unlock set bonuses that return for every class in Lord of Hatred.

Talisman from Diablo IV: Lord of Hatred