Diablo 4 Necromancer
Command the dead. Raise skeletal minions, wield bone and blood magic, and harvest corpses for power.
Overview
The Necromancer commands the forces of death in Diablo 4, raising undead minions, wielding bone and shadow magic, and exploiting corpses to devastating effect. As a master of life and death, the Necromancer offers both summoner and direct-damage playstyles.
Resource: Essence & Corpses
Essence serves as the primary resource for casting skills, while Corpses — left behind by slain enemies — fuel powerful secondary abilities like Corpse Explosion and Corpse Tendrils. Managing both resources simultaneously is key to mastering the class.
Book of the Dead
The Book of the Dead allows Necromancers to customize their undead army. Choose between three types of Skeletal Warriors (Skirmishers, Defenders, Reapers), three types of Skeletal Mages (Shadow, Cold, Bone), and three Golem variants (Bone, Blood, Iron). Each type has upgrade paths, or can be sacrificed entirely for personal power bonuses.
Playstyle
Necromancers can build around massive minion armies, Bone Spear burst damage, Shadow DOT builds, Blood sustain builds, or Corpse Explosion chain reactions. The class excels at both solo and group content with strong survivability through Blood skills.
Necromancer — Pros & Cons
Strengths
- Powerful summoner and minion playstyles via Book of the Dead
- Great AoE clear with Bone and Blood skills
- Flexible — minions, casters or melee hybrids
- Good survivability with Blood builds and barriers
Weaknesses
- Minions can die to heavy AoE
- Corpse and Essence economy needs management
- Some builds are positioning-sensitive
- Single-target can lag behind on certain setups
Unique Mechanic — Book of the Dead
Configure your minions or sacrifice them for personal bonuses
Skeletal Warriors
Skirmishers
Skirmishers variant
Defenders
Defenders variant
Reapers
Reapers variant
Skeletal Mages
Shadow
Shadow variant
Cold
Cold variant
Bone
Bone variant
Golems
Bone
Bone variant
Blood
Blood variant
Iron
Iron variant
Skill Overview
View all ›Basic 4
Bone Splinters
Generate Essence: 10 Lucky Hit Chance: 30% Fire 3 splinters of bone, dealing 30% damage each. Each subsequent time an enemy is hit by the same cast of...
Decompose
Generate Essence: [12 - 16] per second Lucky Hit Chance: 40% Tear the flesh from an enemy, dealing 150% Corrupting damage per second and forming a usa...
Hemorrhage
Generate Essence: 13 Lucky Hit Chance: 50% Burst an enemy's blood, dealing 80% damage. Hemorrhage has a 20% chance to form a Blood Orb.
Reap
Generate Essence: 4 per enemy hit, 15 for a Boss Lucky Hit Chance: 30% Sweep an ethereal scythe in front of you, dealing 50% damage. Hitting an enemy ...
Core 8
Blight
Essence Cost: 20 Lucky Hit Chance: 40% Unleash concentrated blight that deals 40% damage and leaves behind a defiled area, dealing 160% Corrupting dam...
Blood Lance
Essence Cost: 15 Lucky Hit Chance: 50% Throw a blood lance that lingers in an enemy for 3 seconds, dealing 130% damage to the enemy and all other lanc...
Blood Surge
Essence Cost: 30 Lucky Hit Chance: 12% Draw blood from enemies, dealing 20% damage, and expel a blood nova, dealing 80% damage. Blood Surge's nova dam...
Bone Spear
Essence Cost: 25 Lucky Hit Chance: 50% Conjure a bone spear from the ground, dealing 130% damage and piercing through enemies.
Hewed Flesh
Lucky Hit: Your damage has up to a 4% chance to create a Corpse at the target's location. This chance is doubled against Bosses.
Imperfectly Balanced
Your Core Skills cost 3%[x] more Essence, but deal 5%[x] increased damage.
Sever
Essence Cost: 20 Lucky Hit Chance: 40% A specter of you charges forward and attacks with its scythe for 100% damage then returns to you and attacks ag...
Unliving Energy
Your maximum Essence is increased by 3.
Corpse & Macabre 11
Blood Mist
Cooldown: 24 seconds Lucky Hit Chance: 8.73% Disperse into a bloody mist, becoming Immune for 3 seconds. You periodically deal 35% damage to enemies a...
Bone Prison
Cooldown: 15 seconds Unearth a prison of bone with 120 Life that surrounds the target area for 6 seconds.
Corpse Explosion
Lucky Hit Chance: 25% Detonate a Corpse, dealing 110% damage to surrounding enemies.
Fueled by Death
You deal 3%[x] increased damage for 6 seconds after consuming a Corpse.
Grim Harvest
Consuming a Corpse generates 2 Essence.
Necrotic Fortitude
Lucky Hit: Up to a 7% chance to grant yourself a Barrier for 7% of your Maximum Life (0.07) for 6 seconds.
Skeletal Warrior Mastery
Increase the damage and Life of your Skeletal Warriors by 15%[x] .
Spiked Armor
Gain 40 Thorns, 5%[x] Armor, and 10%[+] Block Chance.
Titan's Fall
You deal 5%[x] increased damage to Elites.
Raise Skeleton
Summon a Skeleton from a Corpse to fight for you. If all of your Skeletons have been Summoned, Raise Skeleton briefly Summons a Skeletal Priest to emp...
Golem
Passive: You are protected by a Golem with 756 Life that attacks for 77% damage. Active: Your Golem becomes Unstoppable and Taunts Nearby enemies and ...
Curse 7
Amplify Damage
You deal 4%[x] increased damage to Cursed and Feared enemies. These bonuses can stack.
Death's Approach
You gain 5%[+] Movement Speed.
Death's Embrace
Close enemies take 2%[x] more damage from you and deal 4% less damage to you.
Decrepify
Essence Cost: 10 Curse the target area. Enemies afflicted by Decrepify are Slowed by 40.0% and deal 20.0% less damage for 10 seconds.
Iron Maiden
Essence Cost: 10 Lucky Hit Chance: 5% Curse the target area. Enemies afflicted by Iron Maiden take 30% damage every 2 seconds and each time they deal ...
Precision Decay
Your Lucky Hit Chance is increased by 5%[+].
Skeletal Mage Mastery
Increase the damage and Life of your Skeletal Mages by 20%[x] .
Corpse & Macabre 16
Bone Spirit
Cooldown: 12 seconds Essence Cost: Up to 999 Essence Lucky Hit Chance: 33% Consume all of your Essence to conjure a spirit of bone that seeks enemies....
Coalesced Blood
You deal 6%[x] increased damage while Healthy.
Compound Fracture
After Critically Striking 10 times with Bone Skills, your Bone Skills deal 6%[x] increased damage for 5 seconds.
Corpse Tendrils
Cooldown: 11 seconds Lucky Hit Chance: 30% Veins burst out of a Corpse, Pulling in enemies, Stunning them for 3 seconds, and dealing 20% damage to the...
Crippling Darkness
Lucky Hit: Darkness Skills have up to a 15% chance to Stun for 1 seconds and deal 20% Shadow damage to them.
Drain Vitality
Lucky Hit: Hitting enemies with Blood Skills has up to a 30% chance to Fortify you for 0.5% of your Maximum Life (1).
Evulsion
Your Bone Skills deal 6%[x] increased damage to Vulnerable enemies.
Gloom
When you damage enemies with Darkness Skills, they take 2%[x] increased Shadow damage from you and your Minions for 2 seconds, stacking up to 4 times.
Gruesome Mending
You receive 10%[+] more Healing from all sources.
Necrotic Carapace
When a Corpse is formed from your Skills or your Minions, Fortify for 5% of your Maximum Life (1).
Rapid Ossification
Every 100 Essence you spend reduces the cooldowns of your Bone Skills by 0.5 seconds.
Reaper's Pursuit
For each Darkness Skill on your Action Bar, gain 2%[+] increased Movement Speed and 2%[x] more damage.
Serration
Your Bone Skills have a 1%[+] increased Critical Strike Chance for each 30 Essence you have upon cast.
Terror
You deal 3%[x] increased Shadow damage to Crowd Controlled enemies and 3%[x] increased Shadow damage to Elites and Bosses. These bonuses stack.
Tides of Blood
Your Blood Skills deal 5%[x] increased Overpower damage. This bonus is doubled while you are Healthy.
Transfusion
Lucky Hit: Your Blood Skills have up to a 3% chance to create a Blood Orb at the target's location. This can only occur once every 2 seconds. This ch...
Ultimate 12
Army of the Dead
Cooldown: 60 seconds Lucky Hit Chance: 64% Call forth the deep buried dead. Volatile Skeletons emerge over the next 7 seconds that explode when around...
Blood Wave
Cooldown: 50 seconds Lucky Hit Chance: 50% Conjure a tidal wave of blood that deals 500% damage and Knocks Back enemies.
Bonded in Essence
Every 5 seconds, your Skeletal Priest's Healing will Heal your Skeletons for an additional 20% of their Maximum Life.
Bone Storm
Cooldown: 60 seconds Lucky Hit Chance: 40% 350% damage to surrounding enemies over 10 seconds.A swirling storm of bones appears around you and your Go...
Death's Defense
Your Minions gain 8%[+] increased Armor and 8%[+] increased All Resistance.
Finality
You deal 5%[x] increased damage for 8 seconds after casting an Ultimate Skill.
Golem Mastery
Increase the damage and Life of your Golem by 25%[x] .
Hellbent Commander
Gain 10%[x] increased Summon Damage.
Inspiring Leader
While you are Healthy, you gain 4%[+] increased Critical Strike Chance and your Minions gain 6%[+] increased Critical Strike Chance.
Memento Mori
Sacrificing both Skeletal Warriors and Skeletal Mages increases their Sacrifice bonuses by 20%.
Soulrift
Cooldown: 50 seconds Lucky Hit Chance: 20% For 8 seconds, you consume surrounding enemies, dealing 65% Corrupting damage per second. Every 0.25 seco...
Stand Alone
Increases Damage Reduction by 6% when you have no minions. Each active minion reduces this bonus by 2%.
Key Passives 5
Affliction Key Passive
Vulnerable, Crowd Controlled, or Corrupted enemies are Afflicted, taking 45%[x] increased damage from you. Your Curse Skills deal 180% Shadow damage ...
Kalan's Edict Key Passive
Your Minions gain 40%[+] Attack Speed and deal 40%[x] increased damage. When one of your Minions die, your other Minions enrage, dealing 20%[x] incr...
Ossified Essence Key Passive
Your Essence Generation is increased by 50% and your Bone Skills deal 0.7%[x] increased damage for each point of Essence you have when Cast, up to 140...
Rathma's Vigor Key Passive
After being Healthy for 10 seconds, your next Blood Skill Overpowers. This timer is reduced by 2 seconds each time Blood Orbs Heal or Overheal you for...
Shadowblight Key Passive
Shadow damage infects enemies with Shadowblight for 2 seconds. Every 8th time an enemy receives Shadow damage from you while they are affected by Shad...
Top Builds
View all Necromancer builds ›Unique Items
View all Necromancer items ›Black River
Unique Main HandCorpse Explosion consumes up to 4 additional Corpses around the initial Corpse, gaining [120 - 160]%...
Blood Artisan's Cuirass
Unique Chest ArmorWhen you pick up [10 - 3] Blood Orbs, a free Bone Spirit is spawned, dealing bonus damage based on y...
Blood Moon Breeches
Unique PantsYour Summons have a [3.0 - 7.0]% chance to randomly inflict Decrepify or Iron Maiden when they deal ...
Bloodless Scream
Unique Two-Handed SlashingYour Darkness Skills Chill enemies for up to 100% and deal [100 - 200]%[x] increased damage to Froze...
Cruor's Embrace
Unique GlovesCasting Blood Surge consumes nearby Corpses to cause mini novas, dealing [90 - 180] damage. This dam...
Deathless Visage
Unique HelmBone Spear deals [40 - 60]%[x] more Critical Strike Damage. Casting it forms echoes that deal [20 - ...
Deathspeaker's Pendant
Unique AmuletBlood Surge casts a mini nova on your Minions, dealing [41 - 85] damage. Damage is increased by 10% ...
Ebonpiercer
Unique AmuletBlight also shoots 4 smaller projectiles that pierce enemies and deal [300 - 1,500] Corrupting damag...
Eggcecutioner
Unique Two-Handed SlashingSlain enemies have a chance to lay an egg.
Gospel of the Devotee
Unique Off-HandYour Basic Skills are empowered. Damaging an enemy with a Basic Skill causes them to take [20 - 40]%...
Gravebloom
Unique Main HandYou raise 3 smaller Golems that each deal [40 - 60]% of normal damage and gain 30%[+] Attack Speed. ...
Greaves of the Empty Tomb
Unique BootsSever leaves behind Desecrated Ground that deals [300 - 1,200] Corrupting damage over 2 seconds.
Howl from Below
Unique GlovesInstead of detonating immediately, Corpse Explosion now Summons a Volatile Skeleton that charges at ...
Indira's Memory
Unique PantsBone Spear deals [20 - 40]%[x] additional damage and is a Blood Skill. Casting Bone Spear will launc...
Kessime's Legacy
Unique PantsBlood Wave now forms a wave on each side of you. Both waves converge at your feet, Pulling In all su...
Lidless Wall
Unique Off-HandLucky Hit: While you have an active Bone Storm, hitting an enemy has up to a [15 - 45]% chance to sp...
Mutilator Plate
Unique Chest ArmorYou are Blood Lanced, and when Blood Lance would deal damage to you, it instead Fortifies you for 1%...
Path of Trag'Oul
Unique BootsBone Prison traps a larger area and fires [10 - 30] Bone Splinters at enemies trapped within. Incr...
Ring of Mendeln
Unique Ring 1Every 6th attack from each Minion is empowered, exploding for [975 - 1,650] Physical damage.
Ring of the Sacrilegious Soul
Unique Ring 1You automatically activate the following equipped Skills on Corpses around you: Raise Skeleton every...
Sanguivor, Blade of Zir
Unique Two-Handed SlashingYour Summons' damage afflict enemies with Vampiric Curse. Consuming a Corpse also contributes 3 soul...
The Hand of Naz
Unique GlovesSacrificing both Skeletal Warriors and Golems grants an additional Skeletal Mage for each Minion sac...
The Mortacrux
Unique Main HandWhen consuming a Corpse, there is a [20 - 40]% chance to also create a decaying Skeletal Simulacrum ...
The Unmaker
Unique HelmSoulrift's duration is increased by 0.5 seconds for every 30 Essence you spend while it's active, up...
Aspects
View all ›Offensive 32
Aspect of Bursting Bones
When a segment of Bone Prison is destroyed or expires, it deals [113 - 203] damage in an area around...
Aspect of Decay
Each time the Shadowblight Key Passive deals damage to enemies, it increases the next Shadowblight's...
Aspect of Decaying Humerus
Your Bone Skills now deal Shadow damage instead of Physical. Enemies take [15 - 25]%[x] increased Sh...
Aspect of Empowering Reaper
Damaging enemies with Sever has a [15 - 35]% chance to spawn a pool of Blight under the target that ...
Aspect of Fel Gluttony
Your Golem Active also causes your Golem to erupt, dealing [300 - 600] Physical damage to surroundin...
Aspect of Frenzied Dead
Each time one of your Minions damages an enemy, they gain [10.0 - 18.0]%[+] Attack Speed for 3 secon...
Aspect of Gore Quills
Casting Blood Lance will consume Blood Orbs to also conjure lances from them. Each additional Blood ...
Aspect of Grasping Veins
Gain [5 - 25]%[+] increased Critical Strike Chance for 6 seconds when you cast Corpse Tendrils. You ...
Aspect of Hungry Blood
Each Cast of Blood Lance will launch an additional Blood Lance at a Nearby enemy when it first hits ...
Aspect of Plunging Darkness
Bone Prison is now a Darkness Skill and spawns Blight for 6 seconds. Your Blights deal [40 - 60]%[x]...
Aspect of Rathma's Chosen
Whenever your Blood Skills Overpower you gain [35 - 55]%[+] Attack Speed for 4 seconds.
Aspect of Reanimation
Your Minions gain increased damage while alive, up to [40 - 60]%[x] after 10 seconds.
Aspect of Serration
The Ossified Essence Key Passive also increases the Critical Strike Damage of your Bone Skills by 1%...
Aspect of Service and Sacrifice
Skeleton Warriors explode on death, dealing [300 - 450] Physical damage to surrounding enemies. They...
Aspect of the Damned
You deal [35 - 55]%[x] increased Shadow damage to enemies afflicted by any Curse.
Aspect of the Great Feast
While you have active Minions, your Summons deal [35 - 55]%[x] increased damage, but each Minion Dra...
Aspect of Ultimate Shadow
Bone Storm and Blood Wave are also Darkness Skills, deal Shadow damage, and gain additional effects:...
Aspect of Untimely Death
Each percent of your Maximum Life you Heal beyond 100% grants you 0.5%[x] bonus Critical Strike Dama...
Blighted Aspect
Consecutive hits with the Shadowblight Key Passive deal [25.0 - 35.0]%[x] increased damage for each ...
Blood Seeker's Aspect
Blood Lance deals [5.0 - 15.0]%[x] increased damage to its primary target per lanced enemy. While ...
Blood-bathed Aspect
Blood Surge's nova echoes again after a short delay, dealing [30 - 10]%[x] less damage.
Bone Duster's Aspect
Bone Spear deals [30 - 50]%[x] increased damage to enemies within Bone Prison and the first Bone Spe...
Cadaverous Aspect
Consuming a Corpse increases your damage [3.5 - 7]%[x] for 5 seconds, up to [18 - 35]%[x].
Imprisoned Spirit's Aspect
When Bone Spirit explodes inside a Bone Prison, it explodes an additional time, dealing [40.0 - 80.0...
Osseous Gale Aspect
Bone Storm consumes up to 8 Corpses to increase its duration by up to [5.0 - 15.0] seconds.
Phasing Poltergeist's Aspect
When Bone Spirit explodes, it spawns 3 spirits that seek nearby enemies and deal [20 - 40]% of its d...
Reaping Lotus' Aspect
Sever no longer returns and instead splits into 3 specters that expand out from its apex. Sever deal...
Rotting Aspect
Decompose can chain and burst up to 4 additional targets. Explosions from Decompose deal [15 - 35]%[...
Sacrificial Aspect
Your Sacrifice bonuses are increased by [35 - 55]%.
Shademist Aspect
Your Minions deal 38 Corrupting damage per second to enemies around them. The damage over time lasts...
Splintering Aspect
Bone Spear's primary attack makes enemies hit beyond the first Vulnerable for 3 seconds. Bone Shards...
Unyielding Commander's Aspect
While Army of the Dead is active, your Minions take 90% reduced damage and you deal [70 - 110]%[x] i...
Defensive 3
Utility 10
Aphotic Aspect
Skeletal Priests empower your Skeletal Warriors' attacks to deal Shadow damage and have a [5.0 - 25....
Aspect of Explosive Mist
Blood Mist triggers Corpse Explosion on surrounding Corpses. When Blood Mist detonates a Corpse, its...
Aspect of Occult Dominion
Your maximum number of Skeletal Warriors and Skeletal Mages is increased by 2.
Aspect of the Cursed Aura
A dark aura surrounds you, inflicting Decrepify and Iron Maiden on enemies who touch it. Curses in...
Aspect of the Void
Blight's defiled area Pulls In enemies and has a [35 - 55]% chance to Stun them for 3 seconds when i...
Blood Getter's Aspect
Your Skeletal Priests now also empower you at [55 - 75]% effectiveness.
Coldbringer's Aspect
Every 4 seconds, your Skeletal Mages cast a blizzard that deals [135 - 180] Cold damage and continuo...
Hulking Aspect
Your Golem has a [2 - 18]% chance to reduce its active Cooldown by 2 seconds and a [1.0 - 9.0]% chan...
Tidal Aspect
Blood Wave fires two additional waves, each dealing [40 - 100]% of normal damage, but you can no lon...
Torturous Aspect
Iron Maiden is now also a Darkness Skill and deals Shadow damage. Enemies have a [10 - 30]% chance t...
Resource 8
Aspect of Exposed Flesh
Lucky Hit: Up to a 10% chance to generate [35.0 - 55.0] Essence when hitting a Vulnerable enemy.
Aspect of Potent Blood
Blood Orbs grant [10.0 - 30.0] Essence.
Aspect of the Long Shadow
Lucky Hit: Your Corrupting effects have a [15.0 - 35.0]% chance to generate 3 Essence. Damage from ...
Aspect of Torment
Critical Strikes with Bone Skills increase your Essence Regeneration by [95.0 - 195.0]%[x] for 4 sec...
Fastblood Aspect
Blood Orbs reduce your Ultimate Cooldown by [1.00 - 3.00] seconds.
Flesh-Rending Aspect
When Decompose explodes, gain [25.0 - 45.0] Essence.
Requiem Aspect
You gain [2.0 - 10.0] Maximum Essence per active Minion.
Shattered Spirit's Aspect
Casting Bone Spirit also launches 18 Bone Splinters in all directions, dealing [200 - 600]%[x] incre...
Mobility 5
Aspect of Creeping Cadaver
Consuming a Corpse increases your Movement Speed by [20.0 - 40.0]% for 8 seconds.
Aspect of Distilled Anima
While Soulrift is active, you are Unhindered and gain 1%[+] increased Movement Speed per absorbed so...
Aspect of the Unholy Tether
Casting Golem's active Skill creates a bond between you for 5 seconds. While the bond is active, bot...
Blood-soaked Aspect
Blood Mist leaves a trail of Desecrated Ground that lasts for 8 seconds and deals [53 - 83] Corrupti...
Inexorable Reaper's Aspect
Sever now dashes you forward to attack instead. It is now also a Mobility Skill and costs no Essence...
Paragon Boards & Glyphs
Paragon Boards
View all ›Necromancer Starter Starter
Blood Begets Blood
Blood Orbs grant 10%[x] increased damage, up to 50%[x], for 5 seconds.
Bloodbath
Deal 40%[x] increased Overpower damage. After Overpowering, you deal 25%[x] increased Blood Skill damage for 5 seconds.
Bone Graft
Your Bone Skills deal 40%[x] increased damage and your Maximum Essence is increased by 10.
Cult Leader
Your Minions deal 40%[x] increased damage for each 20% of Attack Speed Bonus they have, up to a maximum of 100% Attack S...
Flesh-eater
Consuming 3 Corpses grants 40%[x] increased damage for 6 seconds.
Frailty
Cursed enemies take 10%[x] increased damage from you and your Minions. This bonus is increased by 10%[x] each second the...
Hulking Monstrosity
Your Golem has 40%[x] increased Maximum Life and deals 100%[x] increased damage. Skeletal Mages and Warriors Sacrifice B...
Scent of Death
You gain 15% Armor, 15% All Resist, and deal 30%[x] increased Critical Strike damage.
Wither
Your Shadow damage has a 20% chance to deal 300%[x] increased damage.
Glyphs
View all ›Abyssal
Grants +25.0% bonus to all Rare nodes within range.
Dexterity 25Amplify
Grants +30.0% bonus to all Magic nodes within range.
Intelligence 40Blood-drinker
Grants +30.0% bonus to all Magic nodes within range.
Intelligence 40Control
For every 5 Intelligence purchased within range, you deal +2.0% increased damage to Crowd Controlled...
Intelligence 40Corporeal
Grants +30.0% bonus to all Magic nodes within range.
Intelligence 40Darkness
For every 5 Intelligence purchased within range, you deal +1.32% increased Shadow damage.
Intelligence 40Deadraiser
Paragon nodes within range gain +20.0% bonus to their Minion damage and damage reduction modifiers.
Intelligence 40Desecration
For every 5 Willpower purchased within range, your Desecrated Ground deals 19.8%[+] increased damage...
Willpower 25Dominate
For every 5 Willpower purchased within range, you deal +3.0% increased Overpower damage.
Willpower 25Eliminator
Grants +20.0% bonus to all Normal nodes within range.
Intelligence 40Essence
For every 5 Dexterity purchased within range, you deal 4.0%[+] increased Critical Strike Damage.
Dexterity 25Exhumation
For every 5 Intelligence purchased within range, your Corpse Skills deal 3.3%[+] increased damage.
Intelligence 40Exploit
For every 5 Dexterity purchased within range, you deal +2.0% increased damage to Vulnerable targets.
Dexterity 25Golem
For every 5 Willpower purchased within range, Golems gain +4.0% increased damage.
Willpower 25Gravekeeper
Grants +25.0% bonus to all Rare nodes within range.
Dexterity 25Imbiber
For every 5 Willpower purchased within range, you deal +2.6% increased damage while Healthy.
Willpower 25Mage
For every 5 Intelligence purchased within range, Skeleton Mages deal +2.6% increased damage.
Intelligence 40Revenge
Grants +25.0% bonus to all Rare nodes within range.
Willpower 25Sacrificial
Grants +30.0% bonus to all Magic nodes within range.
Intelligence 40Scourge
For every 5 Intelligence purchased within range, you deal +1.3% increased Corrupting damage.
Intelligence 40Territorial
For every 5 Dexterity purchased within range, you deal +2.0% increased damage to Close targets.
Dexterity 25Undaunted
For every 5 Willpower purchased within range, you deal +2.0% increased damage while Fortified.
Willpower 25Warrior
For every 5 Dexterity purchased within range, Skeletal Warriors deal +4.0% increased damage.
Dexterity 25