Exploit

Glyphs

Bonus

For every 5 Dexterity purchased within range, you deal +2.0% increased damage to Vulnerable targets.

Additional Bonus

When an enemy is damaged by you, they become Vulnerable for 3 seconds. This cannot happen more than once every 5 seconds per enemy.

Class
Druid
Required Attribute
Dexterity (25)

Variants

This entry exists in 7 variants (by class or item slot). All of them are listed here.

Barbarian Dexterity (25)

For every 5 Dexterity purchased within range, you deal +2.0% increased damage to Vulnerable targets.

When an enemy is damaged by you, they become Vulnerable for 3 seconds. This cannot happen more than once every 5 seconds per enemy.

Druid Dexterity (25)

For every 5 Dexterity purchased within range, you deal +2.0% increased damage to Vulnerable targets.

When an enemy is damaged by you, they become Vulnerable for 3 seconds. This cannot happen more than once every 5 seconds per enemy.

Necromancer Dexterity (25)

For every 5 Dexterity purchased within range, you deal +2.0% increased damage to Vulnerable targets.

Dealing damage to a Vulnerable enemy increases your damage by 1%[x] for 6 seconds, up to 10%[x].

Rogue Strength (25)

For every 5 Strength purchased within range, you deal +2.0% increased damage to Vulnerable targets.

When an enemy is damaged by you, they become Vulnerable for 3 seconds. This cannot happen more than once every 5 seconds per enemy.

Sorcerer Dexterity (25)

For every 5 Dexterity purchased within range, you deal +2.0% increased damage to Vulnerable targets.

Dealing damage to a Vulnerable enemy increases your damage by 1%[x] for 6 seconds, up to 10%[x].

Spiritborn Strength (25)

For every 5 Strength purchased within range, you deal +2.0% increased damage to Vulnerable targets.

When an enemy is damaged by you, they become Vulnerable for 3 seconds. This cannot happen more than once every 5 seconds per enemy.

Paladin Intelligence (25)

For every 5 Intelligence purchased within range, you deal +2.0% increased damage to Vulnerable targets.

When an enemy is damaged by you, they become Vulnerable for 3 seconds. This cannot happen more than once every 5 seconds per enemy.

Frequently Asked Questions

Is Exploit still current in Season 12?

The data for Exploit reflects Season 12, patch 2.2. Entries are updated after balance changes.

Where do I find more entries of this kind?

In the "Glyphs" section of the Diablo 4 database — everything there can be filtered, sorted and searched.