Corpse Tendrils

Corpse Tendrils

Necromancer · Corpse & Macabre

Active

Description

Cooldown: 11 seconds Lucky Hit Chance: 30% Veins burst out of a Corpse, Pulling in enemies, Stunning them for 3 seconds, and dealing 20% damage to them. Does not consume the Corpse.

Class
Necromancer
Category
Corpse & Macabre
Type
Active
Damage Type
Physical
Resource Cost
1 Corpse
Cooldown
11 seconds

Tags

corpse profane

Upgrades 1

Enhanced Corpse Tendrils Upgrade

Enemies who are in range of Corpse Tendrils are Slowed by 50% before being Pulled.

Used in 2 builds

Frequently Asked Questions

Is Corpse Tendrils still current in Season 12?

The data for Corpse Tendrils reflects Season 12, patch 2.2. Entries are updated after balance changes.

Where do I find more entries of this kind?

In the "Skills" section of the Diablo 4 database — everything there can be filtered, sorted and searched.