Soulrift

Soulrift

Necromancer · Ultimate

Active

Description

Cooldown: 50 seconds Lucky Hit Chance: 20% For 8 seconds, you consume surrounding enemies, dealing 65% Corrupting damage per second. Every 0.25 seconds of this duration, you absorb the souls of up to 3 enemies, gaining 2 Essence. You absorb 3 souls at a time from Bosses.

Class
Necromancer
Category
Ultimate
Type
Active
Damage Type
Shadow
Cooldown
50 seconds

Tags

darkness

Upgrades 1

Prime Soulrift Upgrade

Every soul absorbed increases your damage by 0.1%[x], up to 15%[x]. This bonus persists for 5 seconds after Soulrift ends.

Used in 2 builds

Frequently Asked Questions

Is Soulrift still current in Season 12?

The data for Soulrift reflects Season 12, patch 2.2. Entries are updated after balance changes.

Where do I find more entries of this kind?

In the "Skills" section of the Diablo 4 database — everything there can be filtered, sorted and searched.