Soulrift
Necromancer · Ultimate
Active
Description
Cooldown: 50 seconds Lucky Hit Chance: 20% For 8 seconds, you consume surrounding enemies, dealing 65% Corrupting damage per second. Every 0.25 seconds of this duration, you absorb the souls of up to 3 enemies, gaining 2 Essence. You absorb 3 souls at a time from Bosses.
- Class
- Necromancer
- Category
- Ultimate
- Type
- Active
- Damage Type
- Shadow
- Cooldown
- 50 seconds
Tags
darkness
Upgrades 1
Prime Soulrift Upgrade
Every soul absorbed increases your damage by 0.1%[x], up to 15%[x]. This bonus persists for 5 seconds after Soulrift ends.
Used in 2 builds
Necromancer
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♥ 0
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204 Views
Endgame
Season 12
T1-T4 Golem Leveling
Necromancer
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♥ 0
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75 Views
Leveling
Season 12
Frequently Asked Questions
Is Soulrift still current in Season 12?
The data for Soulrift reflects Season 12, patch 2.2. Entries are updated after balance changes.
Where do I find more entries of this kind?
In the "Skills" section of the Diablo 4 database — everything there can be filtered, sorted and searched.