Runes
33 entries
Updated for Season 14 · Patch 3.1.0 · Jul 22, 2026
Runes, introduced with Vessel of Hatred, come in two types: Ritual runes generate Offering through a condition, Invocation runes spend it to trigger an effect. Two runes in an item with two sockets form a runeword. This database lists every rune and its effect — usable with the sockets of many items.
| Name | Type | Effect |
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Invocation | Requires: 100 Offering (Overflow: Summon Multiple Wolves) Cooldown: 1 second Summon a Spirit Wolf Companion to attack enemies for 8 seconds. |
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Invocation | Requires: 20 Offering (Overflow: Increased Bolts Spawned) Cooldown: 1 seconds Invoke the Druid's Lightning Bolt, striking a Nearby enemy. |
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Invocation | Requires: 100 Offering (Overflow: Further Reduced Cooldowns) Cooldown: 1 second Reduce your active Cooldowns by 0.1 seconds. |
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Invocation | Requires: 25 Offering (Overflow: Gain Multiple Stacks) Cooldown: 1 second Gain 2% Critical Strike Chance for 5 seconds, up to 10%. |
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Invocation | Requires: 350 Offering (Overflow: Store Excess Offering) Cooldown: 3.5 seconds Replace your next Evade with the Sorcerer's Teleport Skill, blinking further, dealing damage, and becoming Unstoppable. |
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Invocation | Requires: 500 Offering (Overflow: Increased Resource) Cooldown: 3 seconds Invoke the Paladins's Rally Skill, gaining Resource and Movement Speed for 8 seconds. |
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Invocation | Requires: 300 Offering (Overflow: Up to 100% Increased Size) Cooldown: 3 seconds Invoke the Spiritborn's Vortex Skill, dealing damage and Pulling In enemies. |
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Invocation | Requires: 400 Offering (Overflow: Increased Duration) Cooldown: 1 second Invoke the Barbarian's Challenging Shout Skill, taunting enemies and reducing your damage taken for 3 seconds. |
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Invocation | Requires: 5 Offering (Overflow: Increased Resource Restored) Cooldown: 1 seconds Restore 3.5 Primary Resource. |
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Invocation | Requires: 100 Offering (Overflow: Increased Duration) Cooldown: 1 seconds You leave the Necromancer's Desecrated Ground behind you for 3 seconds, dealing damage to enemies within. |
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Invocation | Requires: 150 Offering (Overflow: Gain Multiple Shadows) Cooldown: 1 second Gain 1 shadow, from the Rogue's Dark Shroud Skill, reducing damage taken per shadow. |
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Invocation | Requires: 600 Offering (Overflow: Increased Duration) Cooldown: 6 seconds Invoke the Rogue's Concealment Skill for 5 seconds, gaining Movement Speed, Unstoppable, and Stealth. |
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Invocation | Requires: 100 Offering (Overflow: Damage) Cooldown: 1 seconds Invoke to create a Warlock's Brimstone at your location. |
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Invocation | Requires: 600 Offering (Overflow: Increased Duration) Cooldown: 2 seconds Invoke the Barbarian's War Cry Skill, increasing your damage dealt by 7.5% for 6 seconds. |
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Invocation | Requires: 25 Offering (Overflow: Increased Bolts Spawned) Cooldown: 1 seconds Invoke the Druid's Dancing Bolts, seeking and dealing damage to enemies. |
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Invocation | Requires: 500 Offering (Overflow: Increase Dark Prison Duration) Cooldown: 3 seconds Invoke the Warlock's Dark Prison Skill, tethering enemies to the area for 3 seconds. |
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Invocation | Requires: 400 Offering (Overflow: Further Increased Damage) Cooldown: 1 seconds Casting a Skill other than a Basic or Defensive Consumes all of your Primary Resource to increase your damage up to 100% for 1 second. |
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Invocation | Requires: 50 Offering (Overflow: Increased Duration) Cooldown: 1 second Gain 10% Movement Speed for 5 seconds, up to 50%. |
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Invocation | Requires: 300 Offering (Overflow: Increased Duration) Cooldown: 1 second Invoke the Druid's Earthen Bulwark Skill for 3 seconds, granting yourself a Barrier. |
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Invocation | Requires: 30 Offering (Overflow: Increased Swarms Spawned) Cooldown: 1 seconds Invoke the Spiritborn's Pestilent Swarm, dealing damage to enemies. |
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Invocation | Requires: 100 Offering (Overflow: Increase damage by 1% per Offering) Cooldown: 1 second Invoke the Necromancer's Iron Maiden Skill, dealing damage over time and counterattacking damage from enemies. |
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Invocation | Requires: 50 Offering (Overflow: Up to 100% Increased Size) Cooldown: 1 seconds Invoke the Barbarian's Earthquake, dealing damage to enemies within. |
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Invocation | Requires: 250 Offering (Overflow: Up to 100% Increased Size) Cooldown: 2 seconds Invoke the Sorcerer's Frost Nova Skill, Freezing enemies. |
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Invocation | Requires: 20 Offering (Overflow: Increased Meteorites Spawned) Cooldown: 1 seconds Invoke the Sorcerer's Meteorites, dealing damage to enemies. |
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Invocation | Requires: 25 Offering (Overflow: Increased Grenades Spawned) Cooldown: 1 seconds Invoke the Rogue's Stun Grenades, Stunning and dealing damage to enemies. |
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Invocation | Requires: 200 Offering (Overflow: Increase damage by 1% per Offering) Cooldown: 1 second Invoke the Spiritborn's Concussive Stomp Skill, dealing damage and Knocking Down enemies. |
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Invocation | Requires: 100 Offering (Overflow: More Skill ranks, up to 3.) Cooldown: 5 seconds Gain +1 to all Skills for 10 seconds. |
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Invocation | Requires: 100 Offering (Overflow: Increase duration) Cooldown: 1 second Invoke the Necromancer's Decrepify Skill, Weakening and Slowing enemies. |
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Invocation | Requires: 300 Offering (Overflow: Gain More Maximum Life) Cooldown: 3 seconds Gain 20% Maximum Life for 6 seconds. |
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Invocation | Requires: 300 Offering (Overflow: Increase Duration) Cooldown: 1 seconds Your next attack will cause your hits to be a guaranteed Critical Strike and Overpower for 0.35 seconds. |
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Invocation | Requires: 500 Offering (Overflow: Increase Stun Duration) Cooldown: 5 seconds Invoke the Druid's Petrify Skill, Stunning enemies and increasing your Critical Strike Damage against them. |
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Invocation | Requires: 100 Offering (Overflow: Further Reduced Cooldown) Cooldown: 1 seconds Reduce your active Ultimate Cooldown by 1 seconds. |
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Invocation | Requires: 25 Offering (Overflow: Increase Damage) Cooldown: 1 seconds Invoke the Paladin's Blessed Spear, striking nearby to enemies. |