Aspect of Hale's Salve
|
Defensive |
Paladin |
Healing while at full life Fortifies you for [0.5 - 1.0]% Maximum Life and grants 50% increased A... |
Aspect of Hardened Bones
|
Defensive |
Necromancer |
You gain [10 - 30]% increased Damage Reduction. |
Aspect of Heavenly Strength
|
Defensive |
Paladin |
Your Damage Reduction is increased by [10.00 - 20.00]% while wielding a Two Handed Weapon. |
Aspect of Interdiction
|
Defensive |
Spiritborn |
Gain [1 - 15]%[+] Block Chance per Resolve stack. |
Aspect of Invigorating Will
|
Defensive |
Spiritborn |
Losing a stack of Resolve has a 25% chance to Heal you for [5 - 11]% of your Maximum Life. |
Aspect of Kinetic Suppression
|
Defensive |
Spiritborn |
Casting a Non-Basic Mobility Skill grants [1 - 8] Resolve and causes your next Concussive Stomp t... |
Aspect of Layered Wards
|
Defensive |
All |
Your Blocked Damage Reduction is increased by [20 - 40]%[+] while you have a Barrier. |
Aspect of Lethal Dusk
|
Defensive |
Rogue |
Evading through an enemy infected by Shadow Imbuement grants Stealth for 4 seconds. Breaking Stea... |
Aspect of Loyalty
|
Defensive |
Paladin |
Gain 20 Armor and 2 All Resistance every [25 - 5] Faith you spend for 4 seconds, stacking up to 5... |
Aspect of Mending Stone
|
Defensive |
Druid |
The duration of Earthen Bulwark is increased by 6 seconds. In addition, killing an enemy replenis... |
Aspect of Might
|
Defensive |
All |
Basic Skills grant 20.0% Damage Reduction for [2.0 - 10.0] seconds. |
Aspect of Militance
|
Defensive |
Paladin |
Lucky Hit: Critically Striking has up to a 25% chance to Fortify for [0.25 - 0.50]% of your Maxim... |
Aspect of Numbing Wrath
|
Defensive |
Barbarian |
Generating 100 Fury while at Maximum Fury grants Fortify for [2.00 - 3.00] of your Maximum Life. |
Aspect of Searing Wards
|
Defensive |
Sorcerer |
Firewall Slows enemies within by 60%. After spending [125 - 65] Mana your next Firewall is free t... |
Aspect of Shielding Storm
|
Defensive |
Necromancer |
Each time that Bone Storm deals damage to enemies, gain a Barrier equal to [1.00 - 3.00]% of your... |
Aspect of Siphoned Victuals
|
Defensive |
Rogue |
Lucky Hit: Damaging a Vulnerable enemy has a [5 - 25]% chance to drop a Healing Potion. |
Aspect of Sly Steps
|
Defensive |
All |
When you would accumulate 50% of your Maximum Life lost, you automatically cast an equipped Defen... |
Aspect of Tempering Blows
|
Defensive |
Barbarian |
After swapping weapons 5 times, gain [2.00 - 3.00] Fortify. |
Aspect of Temporal Incisions
|
Defensive |
Spiritborn |
Casting Rushing Claw extends the durations of your active Incarnate Skill effects by [0.25 - 1.25... |
Aspect of Tenacity
|
Defensive |
Spiritborn |
You gain Resolve for each [40 - 20] Vigor you gain while at Maximum Vigor. This can overfill your... |
Aspect of Tenuous Survival
|
Defensive |
Sorcerer |
Gain [583 - 816] increased Armor and Heal 5% Maximum Life a second while you have no Defensive Sk... |
Aspect of the Crowded Sage
|
Defensive |
All |
You have 8% increased Dodge Chance. Successful Dodges restore [5 - 25]% of your Maximum Life. |
Aspect of the Deflecting Barrier
|
Defensive |
All |
You have a [5.0 - 12.0]% chance after taking direct damage to gain a Barrier equal to 20% of your... |
Aspect of the Disciple
|
Defensive |
Paladin |
Your Disciple skills now Weaken enemies for [2.0 - 6.0] seconds. |
Aspect of the Embalmer
|
Defensive |
Necromancer |
Consuming a Corpse has a [15 - 35]% chance to spawn a Blood Orb. |
Aspect of the Fortress
|
Defensive |
Barbarian |
For every 10% Life you are missing, gain [1.0 - 6.3]% Damage Reduction. |
Aspect of the Indomitable
|
Defensive |
Paladin |
Gain up to [100 - 140]% Armor and Impairment Resistance, based on your Block chance.
Current Bon... |
Aspect of the Iron Warrior
|
Defensive |
Barbarian |
Iron Skin grants Unstoppable, and [20 - 40]% Damage Reduction. |
Aspect of the Light's Mending
|
Defensive |
Paladin |
Consuming Judgement has a 10% chance to restore [1.00 - 2.50]% of your Maximum Life to you and ne... |
Aspect of the Protector
|
Defensive |
All |
Damaging an Elite enemy grants you a Barrier absorbing up to [655 - 5,898] damage for 10 seconds.... |
Aspect of the Prudent Heart
|
Defensive |
All |
After being damaged for at least 20% of your Maximum Life at once, you become Immune for [2.5 - 4... |
Aspect of the Unwavering
|
Defensive |
Sorcerer |
Taking direct damage has a [2.0 - 10.0]% chance to reset the Cooldown of one of your Defensive Sk... |
Aspect of Uncanny Treachery
|
Defensive |
Rogue |
Dealing direct damage with a Non-Agility Skill after Casting an Agility Skill grants Stealth for ... |
Aspect of Verdant Restoration
|
Defensive |
Paladin |
Thorns damage heals you for [0.20 - 0.40]% of your Maximum Life. |
Assimilation Aspect
|
Defensive |
All |
Gain 8% increased Dodge Chance. When you Dodge, Fortify for [2.00 - 3.00]% of your Maximum Life. |
Bruiser's Aspect
|
Defensive |
Spiritborn |
Gain 2%[+] increased Armor and [12 - 47] Thorns per 1% missing Maximum Life. |
Cheat's Aspect
|
Defensive |
Rogue |
You gain [5.0 - 15.0]%[+] Damage Reduction and 10%[+] increased Movement Speed.
These bonuses ar... |
Earthguard Aspect
|
Defensive |
Druid |
Gain [10 - 30]% bonus amount to your next Earthen Bulwark for each enemy you Crowd Control up to ... |
Encased Aspect
|
Defensive |
Sorcerer |
While Deep Freeze is active, you restore [25 - 45]% of your Maximum Life and Mana per second. |
Enshrouding Aspect
|
Defensive |
Rogue |
Using a Healing Potion makes a free Dark Shroud shadow. Each shadow grants [2.5 - 4.5]% increased... |
Escape Artist's Aspect
|
Defensive |
Rogue |
Upon taking damage from surrounding enemies, you drop a Smoke Grenade and Dodge the next [2 - 10]... |
Everliving Aspect
|
Defensive |
Sorcerer |
You take [10 - 30]% less damage from Crowd Controlled or Vulnerable enemies. |
Frostblitz Aspect
|
Defensive |
Sorcerer |
Frost Nova gains an additional Charge but the Cooldown per Charge is increased by [55 - 35]%. |
Iron Blood Aspect
|
Defensive |
Barbarian |
Gain [2.0 - 6.0]% Damage Reduction for each Nearby Bleeding enemy up to [10 - 30]% maximum. |
Juggernaut's Aspect
|
Defensive |
All |
You gain [583 - 816] Armor, but your Evade has 100% increased Cooldown. |
Lord of Blood's Aspect
|
Defensive |
Paladin |
Lucky Hit: Up to a 20% chance to heal you for [1.0 - 9.0]% of your missing Life. |
Mage-Lord's Aspect
|
Defensive |
Sorcerer |
The Vyr's Mastery Key Passive also grants [6.0 - 10.0]% Damage Reduction, tripled while fighting ... |
Protecting Aspect
|
Defensive |
All |
When hit while not Healthy, you form a protective bubble that grants all Players inside Immune. T... |
Raider's Aspect
|
Defensive |
Spiritborn |
Heal for [1.0 - 21.0]% Maximum Life when you Poison a Healthy enemy. |
Resistant Assailant's Aspect
|
Defensive |
Rogue |
Casting Concealment grants 20%[+] All Resistance for 6 seconds.
Killing an Elite enemy reduces C... |