Diablo 4 Druid
Harness the power of nature and shapeshift between werewolf and werebear forms. Command storms and earth.
Overview
The Druid in Diablo 4 is a versatile hybrid class that commands the forces of nature and shapeshifts between human, werewolf, and werebear forms. With access to Earth, Storm, and Companion skills alongside powerful transformations, the Druid offers one of the most diverse skill sets in the game.
Resource: Spirit
Spirit is the Druid's primary resource, generated through Basic Skills and spent on Core abilities. Spirit generation can be enhanced through the Spirit Boons system, passive skills, and various Legendary Aspects.
Spirit Boons
The Spirit Boons system lets Druids bond with four Spirit Animals — Deer, Eagle, Wolf, and Snake — each offering five unique boons. Players can activate one boon per animal, plus one additional bonus boon, creating powerful passive combinations that define their build.
Playstyle
Druids can focus on Werewolf builds for fast, aggressive melee combat, Werebear builds for tanky sustained damage, Storm builds for ranged AOE destruction, or Earth builds for crowd control and fortify stacking. The class rewards creative combinations of shapeshifting and elemental skills.
Druid — Pros & Cons
Strengths
- Very versatile — shapeshifting, storm, earth and companion builds
- Excellent durability as Werebear and with barriers
- Strong Overpower and critical burst potential
- Blends melee and caster playstyles
Weaknesses
- Several top builds are very gear-dependent
- Spirit generation can feel clunky early
- Some setups have lower mobility
- Companion AI can be inconsistent
Unique Mechanic — Spirit Boons
Choose 1 Boon per Spirit Animal + 1 bonus Boon via Spirit Offering
Deer
Prickleskin
Deal 5% increased damage to enemies for 5 seconds after they attack you.
Gift of the Stag
Gain 30 Maximum Spirit. You gain 10 Spirit every second.
Wariness
Take 15% reduced damage from Elites.
Advantageous Beast
Gain 15% Movement Speed and 15% Impairment Reduction.
Eagle
Scythe Talons
Gain 15% increased Critical Strike Chance and 15% increased Lucky Hit Chance.
Iron Feather
Gain 30% Maximum Life.
Swooping Attacks
Gain 20% Attack Speed.
Avian Wrath
Gain 40% Critical Strike Damage.
Wolf
Pack Leader
Lucky Hit: Critical Strikes have up to a 30.0% chance to reset the Cooldowns of your Companion Skills.
Energize
Lucky Hit: Dealing damage has up to a 15% chance to restore 100 Spirit.
Bolster
Fortify for 50% of your Maximum Life when you use a Defensive Skill.
Calamity
Extend the duration of Ultimate Skills by 35%.
Snake
Obsidian Slam
Every 6th casted attack will cause your next Earth Skill to Overpower.
Overload
Dealing damage with Storm Skills, Lightning Bolts, and Dancing Bolts also applies an additional 20% Poisoning damage over 5 seconds. Lucky Hit: Dealing Poison damage has up to a 35% chance to summon a Lightning Bolt on the target dealing 120% damage.
Masochistic
Lucky Hit: Critical Strikes with Shapeshifting Skills have up to a 30% chance to Fortify you for 1% Maximum Life (4).
Calm Before the Storm
Lucky Hit: Nature Magic Skills have up to a 10% chance to reduce the Cooldown of your Ultimate Skill by 2 seconds.
Skill Overview
View all ›Basic 5
Claw
Generate Spirit: 15 Lucky Hit Chance: 50% Shapeshift into a Werewolf and claw at an enemy for 80% damage.
Earth Spike
Generate Spirit: 16 Lucky Hit Chance: 35% Sunder the earth, impaling the first enemy hit for 90% damage.
Maul
Generate Spirit: 20 Lucky Hit Chance: 30% Shapeshift into a Werebear and maul enemies in front of you, dealing 80% damage.
Storm Strike
Generate Spirit: 15 Lucky Hit Chance: 25% Electricity gathers around your weapon, dealing 60% damage to your target and chaining to up to 3 surroundin...
Wind Shear
Generate Spirit: 16 Lucky Hit Chance: 20% Conjure a piercing blade of wind, dealing 60% damage.
Core 12
Abundance
Basic Skills generate 15% more Spirit.
Digitigrade Gait
You gain 4%[+] Movement Speed while in Werewolf form. This bonus persists for 3 seconds after leaving Werewolf form.
Heart of the Wild
Maximum Spirit is increased by 3.
Iron Fur
You gain 4% Damage Reduction while in Werebear form. This bonus persists for 3 seconds after leaving Werebear form.
Landslide
Spirit Cost: 30 Lucky Hit Chance: 20% Crush enemies between 4 pillars of earth, dealing up to 140% damage.
Lightning Storm
Spirit Cost: 15 per strike Lucky Hit Chance: 15% Conjure a growing lightning storm that deals 65% damage per strike. The number of strikes increase th...
Predatory Instinct
Critical Strike Chance against Close enemies is increased by 2%[+].
Pulverize
Spirit Cost: 35 Lucky Hit Chance: 25% Shapeshift into a Werebear and slam the ground, dealing 175% damage to surrounding enemies.
Shred
Spirit Cost: 35 Lucky Hit Chance: 20% Shapeshift into a Werewolf and perform a trio of combo attacks: 1st Attack: Dash towards the target and deal 100...
Stone Burst
Spirit Cost: 30 Lucky Hit Chance: 25% Gather stones beneath your enemies then detonate them dealing 130% damage. Channeling deals 20% damage and inc...
Tornado
Spirit Cost: 35 Lucky Hit Chance: 8% Conjure a swirling tornado for 4 seconds that deals 35% damage to enemies.
Wild Impulses
Your Core Skills cost 3%[x] more Spirit but deal 5%[x] increased damage.
Defensive 7
Ancestral Fortitude
Increase your Non-Physical Resistances by 5%[+].
Backlash
You deal 4%[x] increased damage for 5 seconds after casting a Defensive Skill.
Blood Howl
Cooldown: 15 seconds Shapeshift into a Werewolf and howl furiously, Healing you for 20.0% of your Maximum Life (80).
Cyclone Armor
Cooldown: 18 seconds Lucky Hit Chance: 25% Passive: Powerful winds surround you, granting 20.0% Non-Physical Damage Reduction. Active: The winds rap...
Debilitating Roar
Cooldown: 22 seconds Shapeshift into a Werebear and bellow a mighty roar, reducing Nearby enemies' damage dealt by 40% for 4 seconds.
Earthen Bulwark
Cooldown: 16 seconds Lucky Hit Chance: 30% Rocks surround you for 3 seconds, granting a Barrier that absorbs 45% of your Maximum Life (0.45) in damage...
Vigilance
You gain 5% Damage Reduction for 6 seconds after using a Defensive Skill.
Companion 8
Call of the Wild
Your Companion Skills deal 12%[x] bonus damage.
Clarity
After casting a Companion Skill, your next Core or Wrath Skill's damage and Critical Strike Chance are increased by 5%[x], up to 15%[x].
Feral Aptitude
You deal 3%[x] increased damage while Healthy and 3%[x] increased damage while above 100% Movement Speed. These bonuses can stack.
Humanity
You deal 5%[x] increased damage and gain 2% Damage Reduction while in Human form.
Nature's Reach
Deal 5%[x] increased damage to Distant enemies. Deal an additional 5%[x] damage if they are also Slowed, Stunned, Immobilized, or Knocked Back.
Poison Creeper
Cooldown: 20 seconds Lucky Hit Chance: 28% Passive: Summon 1 poison creeper to periodically emerge from the ground every 7 seconds, applying 65% Poiso...
Ravens
Cooldown: 15 seconds Lucky Hit Chance: 45% Passive: Summon 1 Raven to fly above you, attacking enemies for 90% damage every 5 seconds. Active: The ta...
Wolves
Cooldown: 11 seconds Lucky Hit Chance: 50% Passive: Summon 2 wolf companions that bite enemies for 14% damage. Active: Direct your wolves to focus an...
Wrath 17
Bad Omen
Lucky Hit: Up to a 30% chance when dealing damage to a Vulnerable, Immobilized or Stunned enemy that a Lightning Bolt also hits dealing 70% damage. A...
Boulder
Cooldown: 10 seconds Lucky Hit Chance: 4% Unearth a large rolling boulder that repeatedly Knocks Back enemies, dealing 70% damage with each hit.
Charged Atmosphere
Every 3 seconds, a Lightning Bolt hits a Nearby enemy dealing 30% damage. Your Lightning Bolts deal 10% increased damage.
Crushing Earth
Earth Skills deal 5%[x] increased damage to Slowed, Stunned, Immobilized or Knocked Back enemies.
Electric Shock
Lucky Hit: Dealing Lightning damage to enemies has up to a 8% chance to Immobilize them for 3 seconds. If the target is already Immobilized, the Ligh...
Elemental Exposure
Lucky Hit: Your Storm Skills have up to a 10% chance to make enemies Vulnerable for 1.0 seconds.
Endless Tempest
Increase the duration of Hurricane and Cataclysm by 5%[x].
Envenom
You and your Companions gain 10%[x] bonus Critical Strike Damage against Poisoned enemies.
Hurricane
Cooldown: 20 seconds Lucky Hit Chance: 21% Form a hurricane around you that deals 346% damage to surrounding enemies over 8 seconds.
Mending
While in Werebear form, you receive 6%[+] additional Healing from all sources and gain 4%[x] increased Maximum Life.
Neurotoxin
Poisoned enemies are slowed by 8%.
Provocation
After 10 seconds of Werebear form, your next non-Defensive Skill will Overpower and deal 5%[x] increased damage.
Rabies
Cooldown: 12 seconds Lucky Hit Chance: 50% Shapeshift into a Werewolf and perform an infectious bite against enemies in front of you, dealing 28% dama...
Safeguard
Critical Strikes with Earth Skills Fortify you for 0.1% of your Maximum Life (1).
Stone Guard
While Fortified, your Earth Skills deal 4%[x] increased damage.
Toxic Claws
You deal 5%[x] increased Poison damage. This is doubled while in Werewolf form and for 8 seconds after leaving it.
Trample
Cooldown: 14 seconds Lucky Hit Chance: 20% Shapeshift into a Werebear, become Unstoppable, and charge forward, dealing 75% damage and Knocking Back en...
Ultimate 16
Cataclysm
Cooldown: 60 seconds Lucky Hit Chance: 62% A massive storm follows you for 8 seconds. Twisters Knock Back enemies dealing 46% damage, and lightning st...
Catastrophe
You deal 5%[x] increased damage for 8 seconds after casting an Ultimate Skill.
Circle of Life
Nature Magic Skills that consume Spirit, Heal you for 1% of your Maximum Life (4).
Defensive Posture
Increases the amount of Fortify you gain from all sources by 5%[+].
Defiance
Nature Magic Skills deal 4%[x] increased damage to Elites.
Grizzly Rage
Cooldown: 35 seconds Shapeshift into a Dire Werebear for 12 seconds gaining 75%[x] bonus damage and 30% Damage Reduction. Companions can be used duri...
Heightened Senses
When Shapeshifting, Werebear grants 3% Damage Reduction and Werewolf grants 3%[+] Movement Speed. Both bonuses persist as long as you are in either ...
Lacerate
Cooldown: 35 seconds Lucky Hit Chance: 7% Shapeshift into a Werewolf, become Immune and quickly dash 10 times between enemies in the area dealing up t...
Natural Disaster
Your Earth Skills deal 4%[x] increased damage to Vulnerable enemies. Your Storm Skills deal 4%[x] increased damage to enemies that are Stunned, Immob...
Natural Fortitude
Shapeshifting Fortifies you for 0.2% of your Maximum Life (1).
Nature's Resolve
5% chance when struck to Fortify you for 4.4% of your Maximum Life (1).
Petrify
Generate Spirit: 100 Cooldown: 50 seconds Encase all Nearby enemies in stone, Stunning them for 4 seconds. Casting Petrify resets all your Non-Ultimat...
Quickshift
Shapeshifting into a new animal form grants 1%[x] increased damage, up to 6%[x]. This bonus is lost after 3 seconds in Human form.
Resonance
Nature Magic Skills deal 2%[x] increased damage. Triple this bonus if an Earth Skill is the next Skill cast after a Storm Skill, or a Storm Skill is t...
Thick Hide
Whenever you are Stunned, Immobilized or Knocked Down, Fortify for 10% of your Maximum Life (1).
Unrestrained
Reduce the duration of Control Impairing Effects by 5%. Double this effect while Fortified.
Key Passives 7
Bestial Rampage Key Passive
When Shapeshifting, Werebear grants 40%[x] increased damage and Werewolf grants 30%[+] Attack Speed. Both bonuses persist as long as you are in eith...
Earthen Might Key Passive
Lucky Hit: Damaging enemies with Earth Skills has up to a 15% chance to: Restore 100 Spirit Cause your attacks to be guaranteed Critical Strikes and...
Lupine Ferocity Key Passive
Every 3rd Werewolf Skill hit Critically Strikes. Werewolf Critical Strikes deal 75%[x] increased damage.
Nature's Fury Key Passive
Casting or Channeling an Earth Skill has a 40% chance to trigger a free Storm Skill of the same category, and vice versa. You deal 40%[x] more Earth a...
One With Nature Key Passive
Your Companion Skills each gain 1 additional companion and deal 80%[x] increased damage. Gain the Passive Effect of Ravens, Wolves and Poison Creeper...
Perfect Storm Key Passive
Storm Skills deal 80%[x] increased damage and damaging a Vulnerable, Immobilized or Slowed enemy with Storm Skills you Cast grants 2 Spirit.
Ursine Strength Key Passive
Gain 30.0% Maximum Life, 20.0%[x] more damage, and a 100.0%[x] Overpower bonus while in Werebear form and for 8 seconds after leaving it.
Top Builds
View all Druid builds ›Unique Items
View all Druid items ›Airidah's Inexorable Will
Unique Ring 1Casting an Ultimate Skill Pulls in Distant enemies, dealing [331 - 1,324] Physical damage to them an...
Dolmen Stone
Unique AmuletCasting Boulder while Hurricane is active causes the Boulder to rotate around you instead. Boulder's...
Earthbreaker
Unique Ring 1Casts of Landslide leave behind Tectonic Spikes that deal [225 - 450] Physical damage over 2 seconds...
Fleshrender
Unique Main HandDefensive Skills deal [300 - 600] damage to Nearby Poisoned enemies, increased by 50%[x] for every 1...
Gathlen's Birthright
Unique HelmWhile in Human form, every [300 - 150] Nature Magic Critical Strikes, or [60 - 30] against Bosses, g...
Greatstaff of the Crone
Unique Two-Handed BludgeoningClaw is now a Storm Skill and Casts Storm Strike. Claw and Storm Strike deal [100 - 250]% increased ...
Hunter's Zenith
Unique Ring 1Every 30 seconds you spend in an animal form, your next Core Skill is guaranteed to Overpower and Cr...
Insatiable Fury
Unique Chest ArmorWerebear form is now your true form, and you gain [2 - 5] Ranks to all Werebear Skills.
Khamsin Steppewalkers
Unique BootsDamaging [150 - 100] Enemies with Nature Magic Skills grants Max Movement Speed and Unhindered for [...
Kilt of Blackwing
Unique PantsRavens deal [60.0 - 100.0]%[x] increased damage and Shapeshifting into a different form or activatin...
Mad Wolf's Glee
Unique Chest ArmorWerewolf form is now your true form, and you gain [4 - 7] Ranks to all Werewolf Skills.
Malefic Crescent
Unique AmuletLupine Ferocity's Critical Strike Damage is increased by [150 - 200]%[x] for consecutive Critical St...
Mjölnic Ryng
Unique Ring 1While Cataclysm is active, you gain unlimited Spirit and deal [20 - 40]%[x] increased damage. Catac...
Rotting Lightbringer
Unique Two-Handed BludgeoningIf no puddle is around you, Pulverize forms a puddle that guarantees its own Overpowers and deals [2...
Stone of Vehemen
Unique Off-HandWhile Channeling Stone Burst and for 2 seconds afterwards, you gain 15% Damage Reduction. Stone Bur...
Storm's Companion
Unique PantsYour Wolf Companions are infused with the power of the storm, dealing Lightning damage and gaining t...
Tempest Roar
Unique HelmLucky Hit: Storm Skills have up to a [15 - 35]% chance to grant 4 Spirit. Your base Storm Skills ar...
The Basilisk
Unique Two-Handed BludgeoningPetrify now deals [450 - 1,350] Physical damage. Earth Skills Petrify Healthy enemies for 3 seconds.
Unsung Ascetic's Wraps
Unique GlovesLightning Storm gains 1 additional strike each times it grows. Lightning Storm Critical Strikes cau...
Vasily's Prayer
Unique HelmYour Earth Skills are now also Werebear Skills and Fortify you for [0.20 - 0.50]% of your Maximum He...
Waxing Gibbous
Unique Main HandKilling an enemy with Shred grants Stealth for 2 seconds. Breaking Stealth with an attack grants gua...
Wildheart Hunger
Unique BootsShapeshifting into a new animal form increases the value of your Bestial Rampage bonuses by [2.0 - 5...
Aspects
View all ›Offensive 35
Aspect of Anticline Burst
Stone Burst deals [15 - 35]%[x] increased damage and is guaranteed to Overpower when it detonates at...
Aspect of Electrified Claws
Shapeshifting into a new animal form causes a Lightning Bolt to strike a Nearby enemy dealing 600 Li...
Aspect of Impending Deluge
Storm Strike's chains to twice as many targets and increases the damage the targets take from your o...
Aspect of Metamorphic Stone
Boulder is now also a Core Skill and costs 40 Spirit to cast dealing [120 - 160]% of normal damage.
Aspect of Natural Balance
Casting a Storm Skill grants your Earth Skills [50.0 - 70.0]%[x] Critical Strike Damage for 4 second...
Aspect of Nature's Savagery
Werewolf Skills function as Storm Skills and Werebear Skills function as Earth Skills for triggering...
Aspect of Retaliation
Your Core Skills deal up to [35 - 75]%[x] increased damage based on your amount of Fortify.
Aspect of Shattered Defenses
Stone Burst causes enemies to take [30 - 50]%[x] increased damage from your other Skills for 5 secon...
Aspect of The Aftershock
Landslide's earth pillars each strike a second time and deal an additional [5.5 - 15.5]% bonus damag...
Aspect of the Alpha
Your Wolf Companions are now Werewolf Companions. Werewolf Companions deal [100 - 140]%[x] additiona...
Aspect of the Blurred Beast
Shred deals [55 - 75]%[x] more damage, and Shred has a 33% chance to land an additional strike, up t...
Aspect of the Changeling's Debt
You deal [25 - 65]%[x] increased damage while hitting a Poisoned enemy as a Werebear or a Crowd Cont...
Aspect of the Rabid Beast
Deal [40 - 80]%[x] more Poison damage. While Shapeshifted, your direct damage is converted into Pois...
Aspect of the Rampaging Werebeast
Critical Strikes while Grizzly Rage is active increases your damage by 3% for 60 seconds, up to [60 ...
Aspect of the Stampede
Gain 1 additional Companion. In addition, your Companion Skills deal [15 - 35]%[x] bonus damage.
Aspect of the Tempest
Hurricane damage is increased by [15.0 - 25.0]%[x] each second while active.
Aspect of the Trampled Earth
Trample now sunders the earth, forming 6 Landslide pillars that deal [100 - 140]% of normal damage. ...
Aspect of the Wildrage
Casting a Companion Skill has a [20 - 40]% chance to activate an equipped Companion Skill and reduce...
Aspect of Wolf's Rain
Casting Hurricane also spawns a smaller hurricane on your Wolves for 8 seconds. These hurricanes dea...
Crashstone Aspect
Earth Skills deal [35 - 75]%[x] increased damage to Crowd Controlled enemies.
Lightning Dancer's Aspect
Lightning Storm and Lightning Bolt Critical Strikes have a 50% chance to spawn 3 Dancing Bolts that ...
Mighty Storm's Aspect
The Earthen Might Key Passive also applies to your Storm Skills.
Moonrage Aspect
Kills have a 5% chance to summon a Wolf Companion to your side for [20 - 35] seconds. This effect is...
Nighthowler's Aspect
Blood Howl increases Critical Strike Chance by [10.0 - 18.0]%[+]. In addition, Blood Howl also affec...
Overcharged Aspect
Your direct Lightning damage makes your Storm Skills deal [0.80 - 1.60]%[x] more damage to the enemy...
Raw Might Aspect
After hitting 15 enemies with your Shapeshifting Skills, your next Werebear Skill will deal [40 - 60...
Runeworker's Conduit Aspect
Critical Strikes with Storm Skills cause Lightning Bolts to periodically strike close enemies for 3 ...
Seismic-shift Aspect
Earth Spike deals [50 - 70]%[x] increased damage and launches 2 rows of spikes in a line.
Shepherd's Aspect
Companion Skills deal an additional [5.0 - 13.0]%[x] damage per Companion you have.
Shockwave Aspect
Pulverize creates a shockwave that travels forward, dealing [80 - 120]% of its damage to targets in ...
Stormchaser's Aspect
Tornado drags non-Elite enemies with it and deals [20.0 - 40.0]%[x] increased damage. Each enemy or ...
Stormclaw's Aspect
Critical Strikes with Shred deal [40 - 60]% of the damage dealt as Lightning damage to the target an...
Stormcrow's Aspect
Ravens now deal Lightning damage which is increased by [60 - 100]%. Ravens Active deals its full dam...
Subterranean Aspect
Poison Creeper's active also casts Landslide in a circle around you. Earth Skills deal [15 - 35]% in...
Virulent Aspect
When Rabies infects an enemy, reduce its Cooldown by [0.20 - 1.00] seconds, tripled when infecting E...
Defensive 7
Aspect of Cyclonic Force
Cyclone Armor also provides Physical Damage Reduction. In addition, Cyclone Armor will also be appli...
Aspect of Fevered Mauling
When you hit at least 1 enemy with Maul, increase its Attack Speed by [1.0 - 3.0]%[+] and you gain [...
Aspect of Mending Stone
The duration of Earthen Bulwark is increased by 6 seconds. In addition, killing an enemy replenishes...
Earthguard Aspect
Gain [10 - 30]% bonus amount to your next Earthen Bulwark for each enemy you Crowd Control up to a m...
Skinwalker's Aspect
When you use a Shapeshifting Skill that changes your form, gain Fortify for [2.00 - 3.00]% of your M...
Spirit Bond Aspect
[10.0 - 20.0]% of the damage you would take is redirected across your Companions. Your Companions ...
Vigorous Aspect
Gain [7.5 - 17.5]% Damage Reduction while Shapeshifted into a Werewolf.
Utility 8
Aspect of Quicksand
Damage from Earth Skills Slow enemies hit by [20 - 60]% for 5 seconds.
Aspect of the Agile Wolf
Shred gains a 4th dash attack that hits all surrounding enemies, deals [20 - 60]%[x] increased damag...
Aspect of the Dark Howl
Debilitating Roar is now a Werewolf Skill. In addition, Debilitating Roar will Immobilize Poisoned e...
Aspect of the Ursine Horror
Pulverize is now also an Earth Skill. After it Overpowers, your Earth Skill Cooldowns are reduced by...
Ballistic Aspect
While Fortified, gain +2 Earth Skill Ranks.
Dire Wolf's Aspect
Grizzly Rage is now a Werewolf Skill and Shapeshifts you into a Dire Werewolf. Dire Werewolves gain ...
Stormshifter's Aspect
While Hurricane is active, gain +5 Ranks to your Shapeshifting Skills.
Symbiotic Aspect
When the Nature's Fury Key Passive triggers a free Skill, your non-Ultimate Cooldowns of the opposit...
Resource 5
Aspect of the Calm Breeze
Wind Shear now deals [165 - 345] Poisoning damage over 4 seconds. Lucky Hit: Wind Shear has up to a...
Aspect of the Unsatiated
After Critically Striking an enemy with Shred, you gain 15 Spirit. While at 100 Spirit, your Werewol...
Balanced Aspect
Your Maximum Spirit is increased by 50. Casting a Skill with a Cooldown increases Spirit Generation ...
Mangled Aspect
While in Werebear form, you gain [4.0 - 12.0]% Maximum Spirit Generation per second.
Rejuvenating Aspect
When falling below 20 Spirit, there is a [15 - 35]% chance to fully restore your Spirit.
Paragon Boards & Glyphs
Paragon Boards
View all ›Druid Starter Starter
Ancestral Guidance
After spending 75 Spirit, you deal 40%[x] increased damage for 5 seconds. Your Ultimate Skills deal 1%[x] increased dama...
Constricting Tendrils
Deal 40%[x] increased damage against Poisoned enemies. Lucky Hit: Nature Magic Skills have up to a 40% chance to Poison ...
Earthen Devastation
Your Earth Skills deal 70%[x] increased Critical Strike Damage.
Heightened Malice
While a Poisoned enemy is Nearby, you deal 35%[x] increased damage, plus an additional 5%[x] for each additional Poisone...
Inner Beast
After Shapeshifting, your Spirit costs are reduced by 4.5% for 10 seconds, up to 45%. If you reach 10 stacks, this bonus...
Lust for Carnage
Critical Strikes with Werewolf Skills restore 2 Spirit and deal 50%[x] increased damage.
Survival Instincts
While in Werebear form, you deal 30%[x] increased damage or 45%[x] when you are at full Life. You have 1%[x] increased O...
Thunderstruck
Storm Skills deal increased damage equal to 20%[x] of your Damage vs Close and Damage vs Distant bonuses, up to 60%[x]. ...
Untamed
Casting a Companion Skill grants 20%[x] increased Companion damage for 5 seconds, stacking up to 80%[x].
Glyphs
View all ›Bane
For every 5 Intelligence purchased within range, you deal +2.0% increased Poison damage.
Intelligence 25Dominate
For every 5 Intelligence purchased within range, you deal +7.9% increased Overpower damage.
Intelligence 25Earth and Sky
Grants +30.0% bonus to all Magic nodes within range.
Willpower 40Electrocution
For every 5 Willpower purchased within range, your Lightning Bolts and Dancing Bolts deal 13.2%[+] i...
Willpower 40Exploit
For every 5 Dexterity purchased within range, you deal +2.0% increased damage to Vulnerable targets.
Dexterity 25Fang and Claw
Grants +30.0% bonus to all Magic nodes within range.
Willpower 40Fulminate
For every 5 Dexterity purchased within range, you deal +2.0% increased Lightning damage.
Dexterity 25Guzzler
For every 5 Intelligence purchased within range, you deal +2.6% increased damage while Healthy.
Intelligence 25Headhunter
Grants +20.0% bonus to all Normal nodes within range.
Willpower 40Human
For every 5 Willpower purchased within range, you deal +2.0% increased damage while in Human form.
Willpower 40Keeper
Grants +25.0% bonus to all Rare nodes within range.
Intelligence 25Outmatch
Grants +25.0% bonus to all Rare nodes within range.
Dexterity 25Poise
Grants +25.0% bonus to all Rare nodes within range.
Dexterity 25Protector
Grants +25.0% bonus to all Rare nodes within range.
Intelligence 25Shapeshifter
Grants +25.0% bonus to all Rare nodes within range.
Dexterity 25Spirit
For every 5 Dexterity purchased within range, you deal +4.0% increased Critical Strike Damage.
Dexterity 25Tectonic
For every 5 Dexterity purchased within range, your Earth Skills gain 3.0%[+] Critical Strike Damage.
Dexterity 25Territorial
For every 5 Dexterity purchased within range, you deal +2.0% increased damage to Close targets.
Dexterity 25Tracker
For every 5 Dexterity purchased within range, you deal +2.0% increased damage to Poisoned targets.
Dexterity 25Undaunted
For every 5 Intelligence purchased within range, you deal +2.0% increased damage while Fortified.
Intelligence 25Werebear
For every 5 Willpower purchased within range, you deal +2.0% increased damage while in Werebear form...
Willpower 40Werewolf
For every 5 Willpower purchased within range, you deal +2.0% increased damage while in Werewolf form...
Willpower 40Wilds
For every 5 Intelligence within range, Companion Skills deal +5.0% increased damage.
Intelligence 25