Diablo 4 Rogue
Swift and deadly. Master of traps, poisons, and shadow magic. Choose your combat specialization.
Overview
The Rogue in Diablo 4 is a deadly agile fighter that combines melee and ranged attacks with lethal precision. Masters of stealth, traps, and poisons, Rogues can adapt to any situation with their versatile skill set and rapid attack speed.
Resource: Energy & Combo Points
Energy regenerates over time and is spent on Core Skills. Combo Points, generated by Basic Skills, enhance Core Skills with additional effects and damage when consumed. Managing the interplay between Energy and Combo Points is central to Rogue gameplay.
Specialization
Rogues choose one of three Specializations: Combo Points (enhance skills with stacking bonuses), Inner Sight (mark enemies to gain unlimited Energy), or Preparation (reduce Ultimate cooldown through skill use). Each Specialization fundamentally changes the flow of combat.
Playstyle
Rogues excel at rapid, precise combat with builds focused on Twisting Blades melee, Barrage ranged attacks, Flurry close-range barrages, or Death Trap burst damage. Imbuement skills (Poison, Shadow, Cold) add elemental effects to any attack, creating diverse build possibilities.
Rogue — Pros & Cons
Strengths
- Fast, agile and highly mobile
- Excellent single-target and bossing damage
- Flexible imbuements (poison/cold/shadow) and traps
- Both ranged and melee archetypes are viable
Weaknesses
- Squishier — relies on dodging and positioning
- Energy and Combo Point management adds complexity
- Needs defensive layers for Hardcore and high Pit
- Some setups demand a precise rotation
Unique Mechanic — Specialization
Choose a specialization for your playstyle
Combo Points
Your Basic Skills now generate Combo Points. Core Skills Consume Combo Points for additional effects.
Inner Sight
Attack enemies to fill your Inner Sight gauge. Marked enemies fill it faster. When full, restore 300 Energy, and gain 100% Energy Cost Reduction, 25% Critical Strike Chance, and 25% Critical Strike Damage for 4 seconds.
Preparation
Spend 75 Energy to reduce your Ultimate Skill's Cooldown by 5 seconds. Ultimate Skills reset other Cooldowns and grant 15% Damage Reduction for 10 seconds.
Skill Overview
View all ›Basic 5
Blade Shift
Lucky Hit Chance: 50% Quickly stab your victim for 45% damage and shift, making you Unhindered for 4 seconds.
Forceful Arrow
Lucky Hit Chance: 50% Fire a powerful arrow at an enemy, dealing 50% damage. Every 3rd cast makes enemies hit Vulnerable for 5 seconds.
Heartseeker
Lucky Hit Chance: 50% Fire an arrow that seeks an enemy, dealing 50% damage and increasing your Critical Strike Chance against them by 5%[+] for 4 sec...
Invigorating Strike
Lucky Hit Chance: 50% Melee attack an enemy, dealing 65% damage and increasing Energy Regeneration by 40%[x] for 3 seconds.
Puncture
Lucky Hit Chance: 35% Throw blades a short distance, dealing 45% damage. Every 3rd Puncture Slows enemies by 20% for 2 seconds. Critical Strikes will ...
Core 9
Barrage
Energy Cost: 30 Lucky Hit Chance: 16% Unleash a barrage of 5 arrows that expands outwards, each dealing 25% damage. Each arrow has a 20% chance to ric...
Flurry
Energy Cost: 25 Lucky Hit Chance: 20% Unleash a flurry of stabs and slashes, striking enemies in front of you 4 times and dealing a total of 140% dama...
Penetrating Shot
Energy Cost: 35 Lucky Hit Chance: 50% Fire an arrow that pierces through all enemies in a line, dealing 110% damage, increased by 10%[x] per enemy it ...
Rapid Fire
Energy Cost: 25 Lucky Hit Chance: 20% Rapidly fire 5 arrows, each dealing 45% damage.
Siphoning Strikes
Lucky Hit: Critical Strikes against Close enemies have up to a 85% chance to Heal you for 0.5% of your Maximum Life (2).
Sturdy
You gain 6% Close Damage Reduction.
Stutter Step
Critically Striking an enemy grants 5%[+] Movement Speed for 4 seconds.
Target Practice
Your Critical Strike Chance with Marksman and Cutthroat Skills is increased by 3%[+].
Twisting Blades
Energy Cost: 30 Lucky Hit Chance: 33% Impale an enemy with your blades, dealing 30% damage and making them take 8%[x] increased damage from you for 3 ...
Agility 11
Balestra
Gain 4%[x] increased damage for 4 seconds after Evading.
Caltrops
Charges: 2 Charge Cooldown: 12 seconds Lucky Hit Chance: 25% Throw caltrops on the ground, dealing 60% damage and Slowing enemies by 65%. Lasts 7 sec...
Dance of Knives
Charges: 6 Charge Cooldown: 1.0 seconds Lucky Hit Chance: 35% Channel to launch knives at surrounding enemies, consuming one Charge per second and eac...
Dash
Charges: 2 Charge Cooldown: 12 seconds Lucky Hit Chance: 25% Dash forward and slash enemies for 65% damage. Any enemies hit are Slowed by 30% for 3 s...
Rapid Gambits
Evading through an enemy Dazes them for 2 seconds. Your Evade Cooldown is reduced by 0.25 seconds when you Daze an enemy.
Reactive Defense
Gain 6.0% Damage Reduction while inflicted with Control Impairing Effects.
Rugged
Gain 9% Damage Reduction against Damage Over Time effects.
Shadow Step
Cooldown: 9 seconds Lucky Hit Chance: 100% Become Unstoppable and quickly move through the shadows to stab your victim from behind for 80% damage. Gai...
Trick Attacks
Attempting to Daze or Stun an enemy increases your Critical Strike Chance by 1%[+] and Critical Strike Damage by 1%[x] for 8 seconds, both up to 5%.
Unstable Elixirs
Using a Healing Potion Stuns surrounding enemies for 2 seconds and increases your damage by 6%[x] for 10 seconds. You may now drink your Healing Poti...
Weapon Mastery
Gain a bonus to your Melee and Ranged Skills based on the weapons used in your attack: Daggers: 7%[x] increased damage to Healthy and Injured enemies...
Subterfuge 9
Agile
Using a Cooldown increases your Dodge Chance by 4% for 3 seconds.
Concealment
Cooldown: 20 seconds Vanish from sight, gaining an advanced form of Stealth for 5 seconds that will not be removed by taking damage. Concealment als...
Dark Shroud
Cooldown: 20 seconds Surround yourself with up to 5 protective shadows. Gain 8.0% Damage Reduction per active shadow. Each time you take direct damage...
Evasive
After Dodging an attack, gain 2% Damage Reduction for 4 seconds.
Exploit
You deal 8%[x] increased damage to Healthy and Injured enemies.
Malice
You deal 3%[x] increased damage to Vulnerable enemies and 3%[x] increased damage to Knocked Down enemies. These bonuses can apply simultaneously.
Mending Obscurity
When entering Stealth and every second while Stealthed, you Heal for 7% of your Maximum Life (28).
Poison Trap
Cooldown: 10 seconds Lucky Hit Chance: 25% Place a trap that arms after 1.25 seconds. It activates when an enemy moves within range, applying 612% Poi...
Smoke Grenade
Cooldown: 10 seconds Lucky Hit Chance: 25% Throw a smoky concoction at enemies that deals 90% damage and Dazes them for 4 seconds.
Imbuement 12
Alchemical Advantage
Dealing Poison damage increases your Attack Speed and Lucky Hit Chance by 1%[+] for 8 seconds, up to 5%[+] .
Chilling Weight
Chilled enemies have their Movement Speed further reduced by up to 10% and you gain 5%[x] increased Chill effect.
Cold Imbuement
Cooldown: 13 seconds Imbue your weapons with frigid energies. Your next 2 Imbueable Skills deal Cold damage and Chill enemies for 25% per hit.
Consuming Shadows
Each time you kill an enemy with Shadow damage, you generate 10 Energy.
Deadeye
You deal 10%[x] increased damage to Distant enemies.
Deadly Venom
You deal 6%[x] increased Poisoning damage.
Debilitating Toxins
Poisoned enemies deal 5% less damage.
Frigid Finesse
You deal 5%[x] increased damage to Chilled enemies. This bonus increases to 10%[x] against Frozen enemies.
Poison Imbuement
Cooldown: 13 seconds Lucky Hit Chance: 33% Imbue your weapons with lethal poison. Your next 2 Imbueable Skills deal Poison damage and apply 100% of th...
Precision Imbuement
Imbued Skills gain 3%[+] increased Critical Strike Chance.
Shadow Crash
Lucky Hit: Shadow damage has up to a 10% chance to Stun for 1.5 seconds.
Shadow Imbuement
Cooldown: 13 seconds Lucky Hit Chance: 33% Imbue your weapons with festering shadows. Your next 2 Imbueable Skills deal Shadow damage and infect enemi...
Ultimate 12
Adrenaline Rush
While moving, you gain 7%[x] increased Energy Regeneration.
Aftermath
While an Ultimate is on your Action Bar, you Heal 0.5% Maximum Life every second. After using an Ultimate, restore 35 Energy.
Alchemist's Fortune
Non-Physical damage you deal has a 5%[+] increased Lucky Hit Chance.
Death Trap
Cooldown: 60 seconds Lucky Hit Chance: 15% Place a trap that arms after 1.25 seconds. It activates once an enemy is within range and Pulls them in, de...
Haste
While at or above 50% maximum Energy, gain 5%[+] increased Movement Speed. While below 50% maximum Energy, gain 5%[+] increased Attack Speed.
Impetus
After moving 15 meters, your next Core or Ultimate Skill deals 8%[x] increased damage. While this damage bonus is ready, your Basic, Agility, and Su...
Innervation
Lucky Hit: Up to a 10% chance to gain 8 Energy.
Rain of Arrows
Cooldown: 50 seconds Lucky Hit Chance: 12% Arrows rain down over a large area dealing 450% damage and Knocking Down enemies for 3 seconds.
Second Wind
Every 100 Energy you spend grants 15% of your Maximum Life (60) as a Barrier for 3 seconds.
Shadow Clone
Cooldown: 60 seconds Summon a shadow that mimics your actions for 15 seconds. This Shadow Clone deals 40% of your damage.
Trap Mastery
After a Trap Skill activates, gain 4%[+] Critical Strike Chance for 4 seconds.
Unto Dawn
Your Ultimate skills deal 15%[x] increased damage.
Key Passives 6
Alchemical Admixture Key Passive
Dealing 2 different types of Non-Physical damage increases the Potency of your Imbuement Skills by 100%[x] and Non-Physical damage by 50%[x] for 8 sec...
Close Quarters Combat Key Passive
Damaging a Close enemy with Marksman or Cutthroat Skills each grant a 15%[+] Attack Speed bonus for 8 seconds. While both Attack Speed bonuses are ac...
Exposure Key Passive
Lucky Hit: Dealing damage to an enemy affected by a Trap Skill has up to a 40% chance to: Reduce the active Cooldowns of your Trap Skills by 30% Inc...
Momentum Key Passive
Casting or Channeling a Cutthroat Skill grants a stack of Momentum. Casting a Marksman Skill removes a stack of Momentum. For each stack of Momentum...
Precision Key Passive
When you cast a Marksman Skill, you gain a stack of Precision. When you reach 3 stacks of Precision, your next Marksman Ultimate or Core Skill is a g...
Victimize Key Passive
Lucky Hit: Dealing direct damage to a Vulnerable enemy has up to a 50% chance to cause an explosion, dealing 200% damage of the same type to them and ...
Top Builds
View all Rogue builds ›Unique Items
View all Rogue items ›Asheara's Khanjar
Unique Main HandHits with this weapon increase your Attack Speed by [6.0 - 10.0]%[+] for 4 seconds, up to [30.0 - 50...
Assassin's Stride
Unique BootsMobility Skills are always Shadow Imbued with [60 - 120]%[x] increased potency. Lucky Hit: Damagin...
Bands of Ichorous Rose
Unique GlovesPoison Trap always deals its full damage over 3 seconds and it benefits from all of its upgrades, wh...
Beastfall Boots
Unique BootsWhen you cast an Ultimate Skill, your next Core Skill Consumes all of your Energy and deals [0.25 - ...
Cluckeye
Unique Two-Handed Ranged[25-50]% chance to cluck on Cast.
Condemnation
Unique Main HandYour Core Skills deal [50 - 70]%[x] increased damage when Consuming 3 Combo Points. Casting Basic Sk...
Cowl of the Nameless
Unique HelmYou gain [20 - 40]%[x] increased Lucky Hit Chance against Crowd Controlled enemies.
Death's Pavane
Unique PantsDance of Knives drops knives from enemies hit. Picking them up grants you 1 Charge and increases you...
Deathmask of Nirmitruq
Unique HelmYou can now overexert yourself while Casting Flurry, spending 3% life when you don't have enough Ene...
Eaglehorn
Unique Two-Handed RangedPenetrating Shot bounces off walls and deals [110 - 150]%[x] more damage.
Eyes in the Dark
Unique PantsDeath Trap deals [40 - 60]%[x] increased damage and will rearm itself after activating, once every 1...
Grasp of Shadow
Unique GlovesCasting a Marksman or Cutthroat Skill has a [40 - 80]% chance to Summon a Shadow Clone that mimics t...
Orphan Maker
Unique Two-Handed RangedBasic and Core Skills that use this weapon now Reload. Reload Skills deal [250 - 300]%[x] increased ...
Pitfighter's Gull
Unique Ring 1Casting Smoke Grenade increases your Critical Strike Damage by 45%[x] for [3 - 6] seconds and leaves...
Saboteur's Signet
Unique Ring 1Casting a Core Skill has a [15 - 45]% chance to throw Stun Grenades that deal [300 - 450] Physical d...
Scoundrel's Kiss
Unique Ring 1Rapid Fire now lobs exploding arrows that deal [50 - 70]%[x] increased damage.
Scoundrel's Leathers
Unique Chest ArmorYour Trap Skills can be thrown and will spawn a Death Trap every 10 seconds when Cast, granting you ...
Shroud of Khanduras
Unique Chest ArmorCasting Dark Shroud makes you Immune for 2 seconds, but your Evade Cooldown is increased by [3.0 - 9...
Skyhunter
Unique Two-Handed RangedThe first direct damage you deal to an enemy is a guaranteed Critical Strike. When you consume stack...
The Umbracrux
Unique Main HandYour Subterfuge Skills create an attackable Shade Totem for [3.0 - 8.0] seconds. Any base damage it ...
Windforce
Unique Two-Handed RangedHits of Barrage have a [50 - 100]% chance to deal triple damage and Knock Down enemies.
Word of Hakan
Unique AmuletYour Rain of Arrows is always Imbued with all Imbuements and receives your Arrow Storm benefits. Ga...
Writhing Band of Trickery
Unique Ring 1Your Subterfuge Skills create a Decoy Trap that Taunts and lures enemies, dealing [300 - 1,200] Corr...
Aspects
View all ›Offensive 36
Aspect of Arrow Storms
Lucky Hit: Your Marksman and Cutthroat Skills have up to a 25% chance to create an Arrow Storm at th...
Aspect of Artful Initiative
When you spend 75 Energy you release a cluster of exploding Stun Grenades that deal [78 - 168] total...
Aspect of Bitter Infection
Enemies infected by Shadow Imbuement take [30 - 70]% of its damage every second. Shadow Imbuement de...
Aspect of Branching Volleys
Increase the damage of arrows that ricochet from Barrage from 40% to [50 - 90]%. Barrage's arrows ha...
Aspect of Bursting Venoms
Lucky Hit: Poison Imbued Skills have up to a [15 - 35]% chance to deploy a Poison Trap while you hav...
Aspect of Contamination
Poison Trap bursts for an additional [10 - 30]%[x] of its total normal damage when it triggers. If t...
Aspect of Corruption
Your Imbuement Skill effects have [40 - 60]%[x] increased potency.
Aspect of Encircling Blades
Flurry damages enemies in a circle around you and deals [35 - 55]%[x] increased damage.
Aspect of Imitated Imbuement
Your Shadow Clones also mimic the Imbuements applied to your Skills. Casting an Imbuement Skill gra...
Aspect of Iron Rain
Smoke Grenade has a 100% chance to create an Arrow Storm where it explodes, dealing [120 - 360] Phys...
Aspect of Noxious Ice
Chilled enemies Poisoned by Poison Imbuement will be further Chilled for 20% per second. You deal [2...
Aspect of Pestilent Points
Every 3rd cast of Puncture is Poison Imbued with [105 - 165]% of normal potency.
Aspect of Poisonous Clouds
When entering Stealth, create a cloud that deals [900 - 1,170] Poison damage over 6 seconds.
Aspect of Splintering Shards
Lucky Hit: Up to a 100% chance when hitting or killing a Frozen enemy to create ice splinters that f...
Aspect of Star Shards
Knives from Dance of Knives have a 50% chance to shatter into 6 shards of metal on hit, dealing [150...
Aspect of Stolen Vigor
While at maximum stacks of the Momentum Key Passive, your Cutthroat Skills deal [30 - 50]% increased...
Aspect of Surprise
When you Evade or Shadow Step, you drop a cluster of exploding Stun Grenades that deal [90 - 270] to...
Aspect of Synergy
Using an Agility Skill reduces the Cooldown of your next Subterfuge Skill by 20%. Using a Subterfuge...
Aspect of True Sight
You deal [70 - 110]%[x] increased Critical Strike Damage to enemies marked by Inner Sight. While Inn...
Aspect of Unstable Imbuements
When casting an Imbuement Skill you trigger an explosion around yourself, applying the Imbuement eff...
Aspect of Volatile Shadows
Shadow Imbuement deals 10%[x] increased damage per Skill Rank of the Imbued Skill. Every 10 seconds...
Bladedancer's Aspect
Twisting Blades orbit for a short time after they return to you, dealing [100 - 140]% of Twisting Bl...
Blast-Trapper's Aspect
Lucky Hit: Dealing damage to enemies affected by your Trap Skills has a [15 - 35]% chance to cause a...
Breakneck Bandit's Aspect
Flurry deals [35 - 55]%[x] increased damage and has a 20% chance to Stun enemies for 3 seconds with ...
Clandestine Aspect
Gain +[3 - 5] to Agility and Subterfuge Skills.
Coldclip Aspect
You deal [20 - 40]%[x] increased damage to enemies who are Chilled or Frozen. Your Basic Skills are ...
Frostbitten Aspect
Enemies hit by your Stun Grenades have a chance equal to your Critical Strike Chance to be Frozen fo...
High Velocity Aspect
Barrage arrows now pierce through 1 enemy. Barrage has [10.0 - 30.0]%[+] increased Attack Speed.
Icy Alchemist's Aspect
Lucky Hit: Shadow Imbued Skills have up to a 75% chance to release an explosion that deals [135 - 19...
Opportunist's Aspect
When you enter or break Stealth, you drop a cluster of exploding Stun Grenades around you that deal ...
Repeating Aspect
Rapid Fire has a [30 - 50]% chance to ricochet to another target.
Shadowslicer Aspect
Dash Summons a Shadow Clone that also casts Dash, dealing [150 - 350]% of the Base damage.
Toxic Alchemist's Aspect
Lucky Hit: Shadow Imbued Skills have up to a 75% chance to create a toxic explosion that applies [60...
Trickshot Aspect
Whenever Penetrating Shot damages an enemy, 2 additional arrows split off to either side. These side...
Trickster's Aspect
Caltrops, Smoke Grenade, and Death Trap receive your Stun Grenade benefits and throw Stun Grenades t...
Vengeful Aspect
Lucky Hit: Damaging a Vulnerable enemy has up to a 25% chance to create an Arrow Storm at the enemy'...
Defensive 11
Aspect of Cruel Sustenance
Explosions from the Victimize Key Passive grant you a Barrier for [5.0 - 15.0]% of your Maximum Life...
Aspect of Elusive Menace
While you have both bonuses from the Close Quarters Combat Key Passive active, your Dodge Chance inc...
Aspect of Lethal Dusk
Evading through an enemy infected by Shadow Imbuement grants Stealth for 4 seconds. Breaking Stealth...
Aspect of Siphoned Victuals
Lucky Hit: Damaging a Vulnerable enemy has a [5 - 25]% chance to drop a Healing Potion.
Aspect of Uncanny Treachery
Dealing direct damage with a Non-Agility Skill after Casting an Agility Skill grants Stealth for 2 s...
Cheat's Aspect
You gain [5.0 - 15.0]%[+] Damage Reduction and 10%[+] increased Movement Speed. These bonuses are d...
Enshrouding Aspect
Using a Healing Potion makes a free Dark Shroud shadow. Each shadow grants [2.5 - 4.5]% increased Da...
Escape Artist's Aspect
Upon taking damage from surrounding enemies, you drop a Smoke Grenade and Dodge the next [2 - 10] at...
Resistant Assailant's Aspect
Casting Concealment grants 20%[+] All Resistance for 6 seconds. Killing an Elite enemy reduces Conc...
Snap Frozen Aspect
Each Chilled or Frozen enemy you Evade through grants you a Barrier that absorbs [40 - 368] damage f...
Umbrous Aspect
Lucky Hit: Critical Strikes have up to a [45 - 65]% chance to grant a free Dark Shroud shadow.
Utility 6
Aspect of Explosive Verve
Your Grenade Skills count as Trap Skills. Whenever you arm a Trap or drop Grenades, you gain [10 - 3...
Aspect of Quickening Fog
You automatically drop a Smoke Grenade at the end of Dash. Smoke Grenades reduce Dash's Cooldown by ...
Infiltrator's Aspect
Poison Trap has no arm time, and no longer breaks Stealth and triggers no Cooldown while you are in ...
Mangler's Aspect
Lucky Hit: Dealing direct damage to a Vulnerable enemy has up to a [30 - 50]% chance to Daze them fo...
Mired Sharpshooter's Aspect
Caltrops is now also a Marksman Skill that also throws [5 - 25] piercing daggers over its duration, ...
Slice and Dice Aspect
Twisting Blades' initial hit cleaves enemies and it returns [25 - 45]% faster.
Resource 3
Energizing Aspect
Damaging an enemy with a Basic Skill generates 6 Energy. Gain [10.0 - 30.0] Energy after killing a...
Galvanized Slasher's Aspect
Lucky Hit: Damaging an enemy with a Mobility Skill has up to a [15 - 35]% chance to restore 100 Ener...
Ravenous Aspect
Killing a Vulnerable enemy grants you [55.0 - 75.0]%[x] increased Energy Regeneration for 4 seconds.
Paragon Boards & Glyphs
Paragon Boards
View all ›Rogue Starter Starter
Cheap Shot
You deal 30%[x] increased damage, doubled against Crowd Controlled enemies.
Cunning Stratagem
Your Combo Point bonuses are increased by 40%[x] when you spend 3 Combo Points.
Danse Macabre
Casting a Mobility or Subterfuge Skill increases your damage by 50%[x] for 10 seconds.
Deadly Ambush
You deal 50%[x] increased Critical Strike Damage and Damage Over Time to enemies affected by your Trap Skills.
Eldritch Bounty
You gain 3%[+] Poison, Shadow, and Cold Resistance. You gain 50%[x] increased Poison, Shadow, and Cold damage.
Exploit Weakness
You deal 45%[x] increased Vulnerable damage. The first time you hit a Vulnerable enemy, their damage is reduced by 20%[x...
Leyrana's Instinct
Your Core Skills deal 60%[x] increased damage. When Inner Sight's gauge becomes full, you gain 100%[+] Dodge Chance for ...
No Witnesses
Your Ultimate Skills gain an additional 30%[x] damage from your Damage with Ultimate bonus and grant this bonus to all o...
Tricks of the Trade
Enemies damaged by your Marksman Skills take 50%[x] increased damage from your Cutthroat Skills, and vice versa.
Glyphs
View all ›Ambush
For every 5 Strength purchased within range, you deal +2.0% increased damage to targets affected by ...
Strength 25Bane
For every 5 Strength purchased within range, you deal +2.0% increased Poison damage.
Strength 25Canny
For every 5 Intelligence purchased within range, you deal +2.0% increased Non-physical damage.
Intelligence 25Chip
For every 5 Dexterity purchased within range, you deal +2.0% increased Physical damage.
Dexterity 40Closer
For every 5 Dexterity purchased within range, Cutthroat Skills deal +1.3% increased damage.
Dexterity 40Combat
For every 5 Intelligence purchased within range, you deal +4.0% increased Critical Strike Damage.
Intelligence 25Control
For every 5 Intelligence purchased within range, you deal +3.0% increased damage to Crowd Controlled...
Intelligence 25Devious
Grants +30.0% bonus to all Magic nodes within range.
Dexterity 40Diminish
Grants +25.0% bonus to all Rare nodes within range.
Strength 25Efficacy
Grants +25.0% bonus to all Rare nodes within range.
Intelligence 25Exploit
For every 5 Strength purchased within range, you deal +2.0% increased damage to Vulnerable targets.
Strength 25Explosive
For every 5 Dexterity purchased within range, your Stun Grenades deal 13.2%[+] increased damage.
Dexterity 40Fluidity
Grants +30.0% bonus to all Magic nodes within range.
Dexterity 40Frostfeeder
For every 5 Dexterity purchased within range, you deal +2.0% increased damage to Chilled targets.
Dexterity 40Headhunter
Grants +20.0% bonus to all Normal nodes within range.
Dexterity 40Infusion
For every 5 Intelligence purchased within range, Skills that are Imbued deal +3.0% increased damage.
Intelligence 25Nightstalker
For every 5 Intelligence purchased within range, you deal +2.0% increased Shadow damage.
Intelligence 25Pride
Grants +25.0% bonus to all Rare nodes within range.
Strength 25Ranger
For every 5 Dexterity purchased within range, Marksman Skills deal +1.3% increased damage.
Dexterity 40Snare
For every 5 Intelligence purchased within range, Trap Skills deal +2.6% increased damage.
Intelligence 25Tracker
For every 5 Intelligence purchased within range, you deal +2.0% increased damage to Poisoned targets...
Intelligence 25Turf
For every 5 Strength purchased within range, you deal +2.0% increased damage to Close targets.
Strength 25Versatility
Grants +30.0% bonus to all Magic nodes within range.
Dexterity 40