Road Runner Dread Claws · Warlock Endgame Build Guide · Diablo 4 · Season 13
Road Runner is a Warlock Endgame build for Season 13 built around Dread Claws. The skill bar runs Nether Step, Rampage, Dark Prison, Metamorphosis, Command Fallen and Dread Claws. Core gear: Temerity, Litany of Sable, Penitent Greaves and Cage of Madness (+1 more). Key aspects: Edgemaster's Aspect, Insidious Aspect, Aggressive Aspect and Demonic Aspect (+1 more). Paragon uses Dominion, Greater Hex, Ritualism and Demonic Spicules with the glyphs Abyssal, Eldritch Sight, Unbound, Mastermind and Destruction.
Warlock Endgame Build (A-Tier) by Chrix1848
Skills
- Movement Speed (Rank 1)
- Slow (Rank 1)
- Lesser Demon Wrath (Rank 1)
- Elite Hit Chance (Rank 1)
- Fortify (Rank 1)
- Weaken (Rank 1)
- Extra Charge (Rank 1)
- Movement Speed (Rank 1)
- Vulnerable (Rank 1)
- Damage (Rank 1)
- Gloomwalker (Rank 1)
- Nether Step (Rank 1)
- Chain Aura (Rank 1)
- Dark Prison (Rank 1)
- Abyssal Titan (Rank 1)
- Enveloping Terror (Rank 1)
- Infiltration Trails (Rank 1)
- Rampage (Rank 1)
- Sigil of Subversion (Rank 15)
- Dread Claws (Rank 15)
- Damage Scaling (Rank 1)
- Dominance (Rank 1)
- Metamorphosis (Rank 14)
- Terror Demon (Rank 1)
- Damage Per Demon (Rank 1)
- Lifetime Damage (Rank 1)
- Fallen Rush (Rank 1)
- Command Fallen (Rank 15)
Items
- Temerity
- Litany of Sable
- Penitent Greaves
- Cage of Madness
- Night Terror
Aspects
- Edgemaster's Aspect
- Insidious Aspect
- Aggressive Aspect
- Demonic Aspect
- Aspect of Deeper Shadows
Gear setup
- Helm: Cage of Madness
- Chest Armor: — Aspect of Deeper Shadows
- Gloves: — Edgemaster's Aspect
- Pants: Temerity
- Boots: Penitent Greaves
- Amulet: Night Terror
- Ring 1: — Demonic Aspect
- Ring 2: — Insidious Aspect
- Main Hand: Litany of Sable
- Off-Hand: — Aggressive Aspect
Paragon Boards
- Starter
- Dominion
- Greater Hex
- Ritualism
- Demonic Spicules
Glyphs
- Abyssal
- Eldritch Sight
- Unbound
- Mastermind
- Destruction
Mercenaries
- Primary: Raheir (Tank)
- Reinforcement: Raheir (Tank)
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How to read and rebuild this Warlock build
This page holds a complete Warlock build for Diablo 4: skill tree, gear with aspects, paragon boards and the class mechanic. Here is how to read each tab and in what order to rebuild it.
The class mechanic: Soul Shards
Soul Shards amplify curses, summons and chaos magic. Which shards are set is shown in the overview below the grid — they are part of the build just like skills and aspects.
Gear, aspects and affixes
The Gear tab lists every slot with its item, aspect and all affixes. Colour marks show what is special about a given line: a Greater Affix (GA) is the fifty-percent stronger roll of an affix, a tempering affix is added at the blacksmith from a manual, and an affix marked for masterworking only takes effect at Masterwork Quality 25 — which is why the planner always shows it at maximum.
Rebuild the gear in this order: uniques and mythics first, since they are fixed, then aspects on the remaining slots, then tempering and masterworking. Aspects can be imprinted from the Codex of Power or extracted from legendaries you find.
Paragon and glyphs
Paragon boards unlock at level 60. How many points this build spends is shown in the header band at the top. What matters is not the individual nodes but the glyphs: their radius grows with glyph level, and their additional bonus only applies once enough attribute points sit inside that radius. A board with the right rotation is therefore worth more than a board with more nodes filled in.
Variants and season
Many builds carry several variants — for example a version without mythics to start out. The bar under the build name switches between them, and skills, gear and paragon all change with it. The version picker in the header shows the build against the data of a given season.