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Warlock

Lunatic Warlock Endgame Build Guide · Diablo 4 · Season 13

Created by: Shiiroh
EndgameSeason 13
Variants

Lunatic is a Warlock Endgame build for Season 13. Core gear: Paingorger's Gauntlets, Seed of Horazon and Cage of Madness. Key aspects: Aspect of Might, Aspect of Adaptability, Aspect of Heavenly Strength and Aspect of Mutilation (+2 more). Paragon uses Fathomless, Demonic Spicules, Dominion and Greater Hex with the glyphs Ichor Carapace, Death Aura, Demonologist, Vanguard and Eldritch Sight.

Warlock Endgame Build by Shiiroh

Skills

  • Stronger Summons (Rank 1)
  • Damage (Rank 1)
  • Lesser Demon Wrath (Rank 1)
  • Elite Hit Chance (Rank 1)
  • Duration (Rank 1)
  • Cost Reduction (Rank 1)
  • Summon Hellwyrm (Rank 1)
  • Shockwave (Rank 1)
  • Rampage (Rank 8)
  • Sigil of Summons (Rank 15)
  • Punching Bag (Rank 1)
  • Tortured Wretch (Rank 15)
  • Damage Scaling (Rank 1)
  • Stagger Bar (Rank 1)
  • Metamorphosis (Rank 15)
  • Destruction Demon (Rank 1)
  • Damage Per Demon (Rank 1)
  • Lifetime Damage (Rank 1)
  • Mega Lunatic (Rank 1)
  • Command Fallen (Rank 15)

Items

  • Paingorger's Gauntlets
  • Seed of Horazon
  • Cage of Madness

Aspects

  • Aspect of Might
  • Aspect of Adaptability
  • Aspect of Heavenly Strength
  • Aspect of Mutilation
  • Aspect of Malevolence
  • Aspect of the Moonrise

Gear setup

  • Helm: Cage of Madness
  • Chest Armor: — Aspect of Heavenly Strength
  • Gloves: Paingorger's Gauntlets
  • Pants: — Aspect of Might
  • Boots: — Aspect of Malevolence
  • Amulet: Seed of Horazon
  • Ring 1: — Aspect of Adaptability
  • Ring 2: — Aspect of the Moonrise
  • Main Hand: — Aspect of Mutilation

Paragon Boards

  • Starter
  • Fathomless
  • Demonic Spicules
  • Dominion
  • Greater Hex

Glyphs

  • Ichor Carapace
  • Death Aura
  • Demonologist
  • Vanguard
  • Eldritch Sight

Mercenaries

  • Primary: Raheir (Tank)
  • Reinforcement: Raheir (Tank)
Build
Overview Overview
Gear Stats Gear
Skill Tree Skills
Paragon & Glyphs Paragon
Season
Talisman Talisman
Warplan Warplan
Mercenaries Mercs
Guide
Infos Infos
Loot Filter Loot
Video Guide Video

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How to read and rebuild this Warlock build

This page holds a complete Warlock build for Diablo 4: skill tree, gear with aspects, paragon boards and the class mechanic. Here is how to read each tab and in what order to rebuild it.

The class mechanic: Soul Shards

Soul Shards amplify curses, summons and chaos magic. Which shards are set is shown in the overview below the grid — they are part of the build just like skills and aspects.

Gear, aspects and affixes

The Gear tab lists every slot with its item, aspect and all affixes. Colour marks show what is special about a given line: a Greater Affix (GA) is the fifty-percent stronger roll of an affix, a tempering affix is added at the blacksmith from a manual, and an affix marked for masterworking only takes effect at Masterwork Quality 25 — which is why the planner always shows it at maximum.

Rebuild the gear in this order: uniques and mythics first, since they are fixed, then aspects on the remaining slots, then tempering and masterworking. Aspects can be imprinted from the Codex of Power or extracted from legendaries you find.

Paragon and glyphs

Paragon boards unlock at level 60. How many points this build spends is shown in the header band at the top. What matters is not the individual nodes but the glyphs: their radius grows with glyph level, and their additional bonus only applies once enough attribute points sit inside that radius. A board with the right rotation is therefore worth more than a board with more nodes filled in.

Variants and season

Many builds carry several variants — for example a version without mythics to start out. The bar under the build name switches between them, and skills, gear and paragon all change with it. The version picker in the header shows the build against the data of a given season.

Frequently Asked Questions (FAQ)

Which gear does the Lunatic build need?
The core items are Paingorger's Gauntlets, Seed of Horazon and Cage of Madness. Key aspects are Aspect of Might, Aspect of Adaptability, Aspect of Heavenly Strength, Aspect of Mutilation and Aspect of Malevolence (+1 more).
Which season and purpose is the Lunatic build made for?
The build is set up for Season 13 as a Endgame build.
How many skill and paragon points does this build need?
The counters in the header band above the tabs show both: points spent against the maximum for that version. If the number is below the maximum, the build is not fully built out and you can place the remaining points to taste.
Why is masterworking always shown at the highest rank?
An affix marked for masterworking only takes effect at Masterwork Quality 25. A lower rank would say nothing useful for planning, so the planner always shows that state as reached.
Can I play this Warlock build in another season?
The underlying game data changes every season. The version picker shows the build against the data of a given season; values a later season changed will differ.