Counterswarm Spiritborn
Counterswarm Spiritborn
Spiritborn Endgame Build by KrushRtv
Skills
- Vortex
- Scourge
- Rushing Claw
- Armored Hide
- Ravager
- Counterattack
- Force of Nature
- Flurry of Claws
- 1000 Year Storm
- Evasive Swipe
- The Devourer
- Hive Mind
- Counterattack of the Swarm
- Spew Putrefaction
- Knock Down
- Duration Increase
- Ferocity Minimum
- Blocked Damage Reduction
- Barrier
- Cooldown Reduction
- Damage Bonus
- Vulnerable
- Incarnate Duration
- Charge Refund
- Healing
- Poisoning Duration
Gear
- Harmony of Ebewaka
- Ring of Writhing Moon
- Widow's Web
Aspects
- Aspect of Infestation
- Aspect of Pestilence
- Aspect of Apprehension
- Aspect of Tenacity
- Aspect of Glynn's Anvil
- Aspect of Supremacy
Gear Setup
- Helm: Harmonie von Ebeweka
- Chest Armor: Aspekt von Glynns Amboss
- Gloves: Aspekt der Vorherrschaft
- Pants: Aspekt der Hartnäckigkeit
- Boots: Aspekt der fesselnden Furcht
- Amulet: Netz der Witwe
- Ring 1: Aspekt der Pestilenz
- Ring 2: Ring des windenden Mondes
- Main Hand: Aspekt des Befalls
Paragon Boards
- Starter
- Tempo des Wunderkinds
- Konvergenz
- Antrieb
- Zäher Schild
Glyphs
- Menagerist
- Konsum
- Bann
- Kolossal
- Besonnen
Mercenaries
- Primary: Raheir (Tank)
- Reinforcement: Raheir (Tank)
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Gear Stats will be displayed here once gear is equipped.
Warplan configuration coming soon.
Mercenaries configuration coming soon.
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Database entries in this build
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How to read and rebuild this Spiritborn build
This page holds a complete Spiritborn build for Diablo 4: skill tree, gear with aspects, paragon boards and the class mechanic. Here is how to read each tab and in what order to rebuild it.
The class mechanic: Spirit Hall
Gorilla, Jaguar, Eagle and Centipede — one primary and one secondary spirit are chosen. The combination changes skills and passive bonuses and sets the playstyle before the first skill point is spent.
Gear, aspects and affixes
The Gear tab lists every slot with its item, aspect and all affixes. Colour marks show what is special about a given line: a Greater Affix (GA) is the fifty-percent stronger roll of an affix, a tempering affix is added at the blacksmith from a manual, and an affix marked for masterworking only takes effect at Masterwork Quality 25 — which is why the planner always shows it at maximum.
Rebuild the gear in this order: uniques and mythics first, since they are fixed, then aspects on the remaining slots, then tempering and masterworking. Aspects can be imprinted from the Codex of Power or extracted from legendaries you find.
Paragon and glyphs
Paragon boards unlock at level 60. How many points this build spends is shown in the header band at the top. What matters is not the individual nodes but the glyphs: their radius grows with glyph level, and their additional bonus only applies once enough attribute points sit inside that radius. A board with the right rotation is therefore worth more than a board with more nodes filled in.
Variants and season
Many builds carry several variants — for example a version without mythics to start out. The bar under the build name switches between them, and skills, gear and paragon all change with it. The version picker in the header shows the build against the data of a given season.