Druid

Companion / Gefährten Lightning Storm · Druid Leveling Build Guide · Diablo 4 · Season 14

Created by: Chrix1848
A-TierLevelingSeason 14
Variants

Companion / Gefährten is a Druid Leveling build for Season 14 built around Lightning Storm. The skill bar runs Wind Shear, Lightning Storm, Blood Howl, Poison Creeper, Ravens and Wolves. Key aspects: Shepherd's Aspect, Aspect of Debilitating Toxins, Aspect of the Stampede and Aspect of Reanimation (+5 more). Paragon uses Untamed, Thunderstruck, Lust for Carnage and Heightened Malice with the glyphs Earth and Sky, Wilds and Werebear.

Druid Leveling Build (A-Tier) by Chrix1848

Skills

  • Poison Creeper (Rank 5)
  • Wind Shear (Rank 1)
  • Lightning Storm (Rank 15)
  • Wolves (Rank 15)
  • Ravens (Rank 1)
  • Blood Howl (Rank 15)
  • Wind Swept (Rank 1)
  • Spirit (Rank 1)
  • Vulnerable (Rank 1)
  • Werewolf (Rank 1)
  • Werewolf (Rank 1)
  • Supercell (Rank 1)
  • Movement Speed (Rank 1)
  • Damage Bonus (Rank 1)
  • Versatile (Rank 1)
  • Werewolf Pack (Rank 1)
  • Damage Bonus (Rank 1)
  • Additional Wolf (Rank 1)
  • Germinate (Rank 1)
  • Additional Poison Creeper (Rank 1)
  • Cooldown Reduction (Rank 1)
  • Raven Flock (Rank 1)
  • Vulnerable (Rank 1)
  • Additional Raven (Rank 1)
  • Movement Speed (Rank 1)
  • Hungering Howl (Rank 1)
  • Healing (Rank 1)

Aspects

  • Shepherd's Aspect
  • Aspect of Debilitating Toxins
  • Aspect of the Stampede
  • Aspect of Reanimation
  • Hellbent Commander Aspect
  • Aspect of Heavenly Strength
  • Crushing Aspect
  • Overcharged Aspect
  • Aspect of Anger Management

Gear setup

  • Helm: — Aspect of Anger Management
  • Chest Armor: — Aspect of Debilitating Toxins
  • Gloves: — Aspect of the Stampede
  • Pants: — Aspect of Heavenly Strength
  • Boots: — Overcharged Aspect
  • Amulet: — Aspect of Reanimation
  • Ring 1: — Hellbent Commander Aspect
  • Ring 2: — Crushing Aspect
  • Main Hand: — Shepherd's Aspect

Paragon Boards

  • Starter
  • Untamed
  • Thunderstruck
  • Lust for Carnage
  • Heightened Malice

Glyphs

  • Earth and Sky
  • Wilds
  • Werebear

Mercenaries

  • Primary: Raheir (Tank)
  • Reinforcement: Raheir (Tank)
Build
Overview Overview
Gear Stats Gear
Skill Tree Skills
Paragon & Glyphs Paragon
Season
Talisman Talisman
Warplan Warplan
Mercenaries Mercs
Guide
Infos Infos
Loot Filter Loot
Video Guide Video

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How to read and rebuild this Druid build

This page holds a complete Druid build for Diablo 4: skill tree, gear with aspects, paragon boards and the class mechanic. Here is how to read each tab and in what order to rebuild it.

The class mechanic: Spirit Boons

Four spirit animals — Deer, Eagle, Wolf and Snake — each grant one boon, plus a bonus boon from the bonded spirit. The overview shows all four columns side by side: gold marks the chosen boon, purple the bonus.

Gear, aspects and affixes

The Gear tab lists every slot with its item, aspect and all affixes. Colour marks show what is special about a given line: a Greater Affix (GA) is the fifty-percent stronger roll of an affix, a tempering affix is added at the blacksmith from a manual, and an affix marked for masterworking only takes effect at Masterwork Quality 25 — which is why the planner always shows it at maximum.

Rebuild the gear in this order: uniques and mythics first, since they are fixed, then aspects on the remaining slots, then tempering and masterworking. Aspects can be imprinted from the Codex of Power or extracted from legendaries you find.

Paragon and glyphs

Paragon boards unlock at level 60. How many points this build spends is shown in the header band at the top. What matters is not the individual nodes but the glyphs: their radius grows with glyph level, and their additional bonus only applies once enough attribute points sit inside that radius. A board with the right rotation is therefore worth more than a board with more nodes filled in.

Variants and season

Many builds carry several variants — for example a version without mythics to start out. The bar under the build name switches between them, and skills, gear and paragon all change with it. The version picker in the header shows the build against the data of a given season.

Frequently Asked Questions (FAQ)

Which main skill does the Companion / Gefährten build use?
Companion / Gefährten is built around Lightning Storm. The skill bar runs Wind Shear, Lightning Storm, Blood Howl, Poison Creeper, Ravens and Wolves.
Which gear does the Companion / Gefährten build need?
Key aspects are Shepherd's Aspect, Aspect of Debilitating Toxins, Aspect of the Stampede, Aspect of Reanimation and Hellbent Commander Aspect (+4 more).
Which season and purpose is the Companion / Gefährten build made for?
The build is set up for Season 14 as a Leveling build. It is rated A-Tier.
How many skill and paragon points does this build need?
The counters in the header band above the tabs show both: points spent against the maximum for that version. If the number is below the maximum, the build is not fully built out and you can place the remaining points to taste.
Why is masterworking always shown at the highest rank?
An affix marked for masterworking only takes effect at Masterwork Quality 25. A lower rank would say nothing useful for planning, so the planner always shows that state as reached.
Can I play this Druid build in another season?
The underlying game data changes every season. The version picker shows the build against the data of a given season; values a later season changed will differ.