Touch of Death

Touch of Death

Spiritborn · Potency

Active

Description

Strike an enemy and infect them, dealing 5% damage and applying 300% Poisoning damage over 9 seconds. When the infection expires or the host dies, a swarm hatches and seeks enemies for 9 seconds, dealing 10% damage per hit. You can have up to 3 swarms active at once.

Description

Class
Spiritborn
Category
Potency
Type
Active
Damage Type
Poison
Cooldown
15 seconds

Tags

Potency Centipede Touch of Death

Upgrades

Swarm of Swarms Variant

Touch of Death is also a Core Skill which costs 70 Vigor and has no Cooldown. When a swarm is replaced early, it bursts for 150% of the damage it would have done.

Touch of Lightning Variant

Touch of Death becomes an Eagle Skill that deals Lightning damage. Touch of Death strikes an enemy, dealing 150% damage and conjuring a Spirit Storm which Sparks enemies for 375% damage. If the enemy dies before the Spirit Storm dissipates, conjure a second moving Spirit Storm. When you conjure a Spirit Storm, reduce Touch of Death's Cooldown by 1 second.

Erupting Swarm Variant

Touch of Death's swarm bursts every second, applying 90% Poisoning damage over 6 seconds to surrounding enemies.

Additional Charge Variant

Touch of Death gains an additional Charge.

Vulnerable Variant

Touch of Death makes enemies Vulnerable.

Healing Variant

Strike an enemy and infect them, dealing 5% damage and applying 300% Poisoning damage over 9 seconds. When the infection expires or the host dies, a swarm hatches and seeks enemies for 9 seconds, dealing 10% damage per hit. You can have up to 3 swarms active at once.

Weakened Damage Variant

If Touch of Death's strike hits a Weakened enemy, Touch of Death deals 20%[x] increased damage.

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