Touch of Death
Spiritborn · Potency
Description
Strike an enemy and infect them, dealing 5% damage and applying 300% Poisoning damage over 9 seconds. When the infection expires or the host dies, a swarm hatches and seeks enemies for 9 seconds, dealing 10% damage per hit. You can have up to 3 swarms active at once.
Description
- Class
- Spiritborn
- Category
- Potency
- Type
- Active
- Damage Type
- Poison
- Cooldown
- 15 seconds
Tags
Upgrades
Touch of Death is also a Core Skill which costs 70 Vigor and has no Cooldown. When a swarm is replaced early, it bursts for 150% of the damage it would have done.
Touch of Death becomes an Eagle Skill that deals Lightning damage. Touch of Death strikes an enemy, dealing 150% damage and conjuring a Spirit Storm which Sparks enemies for 375% damage. If the enemy dies before the Spirit Storm dissipates, conjure a second moving Spirit Storm. When you conjure a Spirit Storm, reduce Touch of Death's Cooldown by 1 second.
Touch of Death's swarm bursts every second, applying 90% Poisoning damage over 6 seconds to surrounding enemies.
Strike an enemy and infect them, dealing 5% damage and applying 300% Poisoning damage over 9 seconds. When the infection expires or the host dies, a swarm hatches and seeks enemies for 9 seconds, dealing 10% damage per hit. You can have up to 3 swarms active at once.
If Touch of Death's strike hits a Weakened enemy, Touch of Death deals 20%[x] increased damage.