Runes
52 entries
| Name | Type | Effect |
|---|---|---|
Ahu
|
Ritual | Gain: 15 Offering Lucky Hit: Up to a 100% chance against non-Healthy enemies. |
Bac
|
Ritual | Gain: 50 Offering Travel 5 meters. |
Cem
|
Ritual | Gain: 75 Offering Cast Evade. |
Cir
|
Ritual | Gain: 300 Offering Cast 5 Skills then become exhausted for 3 seconds. |
Feo
|
Ritual | Gain: 1,000 Offering Become Injured or Crowd Controlled. (Cooldown: 10 seconds) |
Igni
|
Ritual | Gain: 25 Offering Stores Offering every 0.3 seconds. Cast a Non-Basic Skill to gain the stored Offering. (Up to 500 Offering). |
Kaa
|
Ritual | Gain: 50 Offering Lose 25% of your Maximum Life. |
Lith
|
Ritual | Gain: 25 Offering Stand still while fighting for 0.3 seconds. |
Moni
|
Ritual | Gain: 100 Offering Cast 2 Mobility or Macabre Skills. |
Nagu
|
Ritual | Gain: 100 Offering Maintain at least 1 active Summon for 5 seconds, gaining Offering for each up to 5 Summon. |
Neo
|
Ritual | Gain: 200 Offering Avoid health damage while fighting for 2 seconds. |
Noc
|
Ritual | Gain: 5 Offering Inflict a Crowd Control, gain double offering if it isn't a Slow or Chill. |
Poc
|
Ritual | Gain: 5 Offering Spend 5% of your Maximum Resource. |
Tam
|
Ritual | Gain: 25 Offering Cast a non-Channeled Core Skill. |
Ur
|
Ritual | Gain: 10 Offering Your Minion or Companion kills an enemy or dies. |
Xol
|
Ritual | Gain: 150 Offering Invoke a Skill from another Class. |
Yax
|
Ritual | Gain: 200 Offering Drink a Healing Potion. |
Yul
|
Ritual | Gain: 50 Offering Cast a Skill with a Cooldown. |
Zan
|
Ritual | Gain: 200 Offering Cast an Ultimate Skill. |
Ceh
|
Invocation | Requires: 100 Offering (Overflow: Summon Multiple Wolves) Cooldown: 1 seconds Summon a Spirit Wolf Companion to attack enemies for 8 seconds. |
Chac
|
Invocation | Requires: 20 Offering (Overflow: Increased Bolts Spawned) Cooldown: 1 seconds Invoke the Druid's Lightning Bolt, striking a Nearby enemy. |
Eom
|
Invocation | Requires: 100 Offering (Overflow: Further Reduced Cooldowns) Cooldown: 1 seconds Reduce your active Cooldowns by 0.1 seconds. |
Gar
|
Invocation | Requires: 25 Offering (Overflow: Gain Multiple Stacks) Cooldown: 1 seconds Gain 2% Critical Strike Chance for 5 seconds, up to 10%. |
Jah
|
Invocation | Requires: 350 Offering (Overflow: Store Excess Offering) Cooldown: 3.5 seconds Replace your next Evade with the Sorcerer's Teleport Skill, blinking further, dealing damage, and becoming Unstoppable. |
Kel
|
Invocation | Requires: 500 Offering (Overflow: Increased Resource) Cooldown: 3 seconds Invoke the Paladins's Rally Skill, gaining Resource and Movement Speed for 8 seconds. |
Kry
|
Invocation | Requires: 300 Offering (Overflow: Up to 100% Increased Size) Cooldown: 3 seconds Invoke the Spiritborn's Vortex Skill, dealing damage and Pulling In enemies. |
Lac
|
Invocation | Requires: 400 Offering (Overflow: Increased Duration) Cooldown: 1 seconds Invoke the Barbarian's Challenging Shout Skill, taunting enemies and reducing your damage taken for 3 seconds. |
Lum
|
Invocation | Requires: 5 Offering (Overflow: Increased Resource Restored) Cooldown: 1 seconds Restore 3.5 Primary Resource. |
Met
|
Invocation | Requires: 100 Offering (Overflow: Increased Duration) Cooldown: 1 seconds You leave the Necromancer's Desecrated Ground behind you for 3 seconds, dealing damage to enemies within. |
Mot
|
Invocation | Requires: 150 Offering (Overflow: Gain Multiple Shadows) Cooldown: 1 seconds Gain 1 shadows, from the Rogue's Dark Shroud Skill, reducing damage taken per shadow. |
Ner
|
Invocation | Requires: 600 Offering (Overflow: Increased Duration) Cooldown: 6 seconds Invoke the Rogue's Concealment Skill for 5 seconds, gaining Movement Speed, Unstoppable, and Stealth. |
Obr
|
Invocation | Requires: 100 Offering (Overflow: Damage) Cooldown: 1 seconds Invoke to create a Warlock's Brimstone at your location. |
Ohm
|
Invocation | Requires: 600 Offering (Overflow: Increased Duration) Cooldown: 2 seconds Invoke the Barbarian's War Cry Skill, increasing your damage dealt by 7.5% for 6 seconds. |
Ono
|
Invocation | Requires: 25 Offering (Overflow: Increased Bolts Spawned) Cooldown: 1 seconds Invoke the Druid's Dancing Bolts, seeking and dealing damage to enemies. |
Prid
|
Invocation | Requires: 250 Offering (Overflow: Increase Dark Prison Duration) Cooldown: 3 seconds Invoke the Warlock's Dark Prison Skill, tethering enemies to the area for 3 seconds. |
Qax
|
Invocation | Requires: 400 Offering (Overflow: Further Increased Damage) Cooldown: 1 seconds Casting a Skill other than a Basic or Defensive Consumes all of your Primary Resource to increase your damage up to 100% for 1 second. |
Qua
|
Invocation | Requires: 50 Offering (Overflow: Increased Duration) Cooldown: 1 seconds Gain 10% Movement Speed for 5 seconds, up to 50%. |
Que
|
Invocation | Requires: 300 Offering (Overflow: Increased Duration) Cooldown: 1 seconds Invoke the Druid's Earthen Bulwark Skill for 3 seconds, granting yourself a Barrier. |
Tal
|
Invocation | Requires: 30 Offering (Overflow: Increased Swarms Spawned) Cooldown: 1 seconds Invoke the Spiritborn's Pestilent Swarm, dealing damage to enemies. |
Teb
|
Invocation | Requires: 100 Offering (Overflow: Increase damage by 1% per Offering) Cooldown: 1 seconds Invoke the Necromancer's Iron Maiden Skill, dealing damage over time and counterattacking damage from enemies. |
Tec
|
Invocation | Requires: 50 Offering (Overflow: Up to 100% Increased Size) Cooldown: 1 seconds Invoke the Barbarian's Earthquake, dealing damage to enemies within. |
Thul
|
Invocation | Requires: 250 Offering (Overflow: Up to 100% Increased Size) Cooldown: 2 seconds Invoke the Sorcerer's Frost Nova Skill, Freezing enemies. |
Ton
|
Invocation | Requires: 20 Offering (Overflow: Increased Meteorites Spawned) Cooldown: 1 seconds Invoke the Sorcerer's Meteorites, dealing damage to enemies. |
Tun
|
Invocation | Requires: 25 Offering (Overflow: Increased Grenades Spawned) Cooldown: 1 seconds Invoke the Rogue's Stun Grenades, Stunning and dealing damage to enemies. |
Tzic
|
Invocation | Requires: 200 Offering (Overflow: Increase damage by 1% per Offering) Cooldown: 1 seconds Invoke the Spiritborn's Concussive Stomp Skill, dealing damage and Knocking Down enemies. |
Vex
|
Invocation | Requires: 100 Offering (Overflow: More Skill ranks, up to 3.) Cooldown: 5 seconds Gain +1 to all Skills for 10 seconds. |
Wat
|
Invocation | Requires: 100 Offering (Overflow: Increase duration) Cooldown: 1 seconds Invoke the Necromancer's Decrepify Skill, Weakening and Slowing enemies. |
Xal
|
Invocation | Requires: 300 Offering (Overflow: Gain More Maximum Life) Cooldown: 3 seconds Gain 20% Maximum Life for 6 seconds. |
Xan
|
Invocation | Requires: 300 Offering (Overflow: Increase Duration) Cooldown: 1 seconds Your next attack will cause your hits to be a guaranteed Critical Strike and Overpower for 0.35 seconds. |
Yom
|
Invocation | Requires: 500 Offering (Overflow: Increase Stun Duration) Cooldown: 5 seconds Invoke the Druid's Petrify Skill, Stunning enemies, restoring Primary Resource. |
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