Paladin
Holy warrior wielding divine power. Choose an Oath to define your path: Zealot, Arbiter, or Juggernaut.
Overview
The Paladin returns to Diablo 4 as a holy warrior wielding divine powers in combat. Armed with weapon and shield, the Paladin combines melee prowess with powerful Auras that buff allies and debilitate enemies, serving as both a formidable fighter and invaluable support.
Resource: Resolve
Resolve is built through combat actions and spent on powerful abilities. The resource system encourages aggressive engagement, rewarding Paladins who stay in the fight and maintain pressure on enemies.
Oaths
The Oath system defines the Paladin's combat philosophy. Zealot focuses on aggressive, fast-paced offense with rapid strikes. Arbiter emphasizes balanced combat with judgment-based abilities. Juggernaut prioritizes defense and sustained damage through heavy armor and shields. Each Oath modifies how skills behave.
Playstyle
Paladins shine as frontline fighters with strong Aura-based support. Builds range from aggressive Zealot rush-down to defensive Juggernaut fortify stacking, with Arbiter offering a balanced middle ground. The mandatory shield makes Paladins naturally tanky while Auras provide group-wide benefits.
Unique Mechanic — Oaths
Choose an Oath that defines your playstyle (4 options)
Zealot
Casting Zealot Skills grants Fervor for 2 seconds. Critically Striking with these Skills echoes the attack for an additional 17% of the damage, repeating for each stack of Fervor. While at maximum Fervor, additionally Fortify for 1% of your Maximum Life (1).
Juggernaut
Casting a Juggernaut Skill consumes 8 stacks of Resolve, giving your Juggernaut Skills 60% increased damage and gain 20% increased size for 5 seconds. Your Minimum Resolve is increased by 1 and is no longer consumed when getting hit.
Judicator
Your Basic Skills now apply Judgement. Judgement can now be detonated early by your Core Judicator Skills, dealing 80% weapon damage in a small area and gaining Judicator Skill benefits. Each time you Judge an enemy, increase the damage they take from you by 8%, up to 80% until they die.
Disciple
Casting a Disciple Skill with a cooldown grants Arbiter for 4.5 seconds. Wing Strikes gain Disciple Skill benefits. While in Arbiter form, your Disciple Skills deal 50% increased damage.
Skill Overview
View all ›Basic 4
Clash
Generate Faith: 20 Strike an enemy with your weapon and shield, dealing 115% damage. Striking enemies with Clash grants you Crusader's March, increasi...
Holy Bolt
Generate Faith: 16 Throw a Holy hammer, dealing 90% damage.
Brandish
Generate Faith: 14 Brandish the Light, unleashing an arc that deals 75% damage.
Advance
Generate Faith: 18 Advance forward with your weapon, dealing 105% damage.
Core 5
Blessed Hammer
Faith Cost: 10 Throw a Blessed Hammer that spirals out, dealing 115% damage.
Zeal
Faith Cost: 20 Strike enemies with blinding speed, dealing 80% damage followed immediately by 3 additional strikes dealing 20% damage each.
Blessed Shield
Faith Cost: 28 Bless and hurl your shield with Holy energy, dealing 216% damage that ricochets up to 3 times.
Shield Bash
Faith Cost: 32 Charge at an enemy and bash in front of you, dealing 205% damage.
Divine Lance
Faith Cost: 25 Impale enemies with a heavenly lance, stabbing 2 times for 90% damage each.
Aura 3
Defiance Aura
Faith Cost: 25 Passive: Your presence reinforces you and your allies, granting 30% Armor and 30% bonus on All Resistances. Active: You become Unstoppa...
Holy Light Aura
Passive: You and your allies emanate the Light, dealing 45% damage every 2 seconds to 3 random Nearby enemies. Attack Speed further increases this dam...
Fanaticism Aura
Faith Cost: 10 Passive: Spending Faith emanates power from you, granting you and your allies 5.0%[+] Attack Speed and 2.0%[+] Critical Strike Chance f...
Valor 4
Falling Star
Soar into the air with angelic wings and dive onto the battlefield, dealing 80% damage on takeoff and 240% damage on landing.
Shield Charge
Charge with your shield and push enemies Back, granting 40%[+] Armor and dealing 90% damage while Channeling.
Rally
Charge Cooldown: 16 seconds Rally forth, generating 16 Faith and gaining 15%[+] Movement Speed for 6 seconds.
Aegis
Surround yourself with shields of the Light, Taunting Close enemies and gaining 30% Block Chance for 4 seconds.
Justice 4
Consecration
Bathe in the Light for 6 seconds, Healing you and your allies for 4.0% Maximum Life (34) per second and damaging enemies for 75% damage per second.
Condemn
Harness the Light and Pull enemies in after 1.5 seconds, briefly Stunning them and dealing 240% damage. While Casting Condemn, you become Unhindered f...
Spear of the Heavens
Rain down 4 heavenly spears from the sky, dealing 160% damage and Knocking Down enemies for 1.5 seconds. After 1.5 seconds, the spears burst, dealing ...
Purify
Enshroud your enemies in the Light, Dazing them for 2 seconds.
Ultimate 4
Heaven's Fury
Grasp the Light, dealing 200% damage around you per second before releasing it to seek Nearby enemies and dealing 60% damage per hit for 7 seconds.
Zenith
Summon a divine sword that cleaves the battlefield for 450% damage. Casting Zenith again cuts through the battlefield for 400% damage and Knocks Down ...
Fortress
Make your stand, becoming Immune for 3.0 seconds and create a defensive area around you for 8.0 seconds. Standing in your Fortress grants you and your...
Arbiter of Justice
Ascend to the heavens and crash upon the battlefield as an Arbiter for 20.0 seconds, dealing 600% damage upon landing.
Top Builds
View all Paladin builds ›No builds available yet.
Unique Items
View all Paladin items ›Arcadia
Unique PantsRally Fortifies you for [6.0 - 8.0]% of your Maximum Life. Whenever you recover 8% of your Maximum L...
Argent Veil
Unique Ring 1Arbiter's Evade triggers a random equipped non-Channeled Core Skill for every 2.0 meters traveled. C...
Bastion of Sir Matthias
Unique ShieldBlocking has a 15% chance to retaliate with a Shield Bash. Your Shield Bash damage is increased by [...
Cathedral's Song
Unique ShieldLucky Hit: Casting Disciple Skills have up to a [8 - 10]% chance to call down Spear of the Heavens o...
Dawnfire
Unique GlovesHoly Light's passive now deals [390 - 450] Fire Damage every second in a small area around you. Each...
Gate of the Red Dawn
Unique ShieldJuggernaut Core Skills are empowered, dealing [100 - 120]%[x] increased damage to the first enemy hi...
Griswold's Opus
Unique Main HandDealing direct damage grants [0.80 - 1.00]%[x] increased Critical Strike Damage for each enemy hit w...
Herald of Zakarum
Unique ShieldGain [40 - 50]% increased Strength, Resistance, Armor and Retribution Chance.Retribution gains 50%[+...
Herald's Morningstar
Unique Main HandBlessed Hammer deals [80 - 100]%[x] increased damage.Lucky Hit: Up to a 20% chance to spawn a base B...
Judgment of Auriel
Unique AmuletArbiter of Justice gains all Variants and grants you [0.53 - 0.67]%[x] increased damage and Damage R...
Judicant's Glaivehelm
Unique HelmLucky Hit: Judicator Skills have up to a [30 - 40]% chance to call down a Blessed Spear that carries...
Light's Rebuke
Unique Main HandEnemies impaled by the first strike of Divine Lance take [110 - 150]% increased damage from Divine L...
Lightburst Hammer
Unique Main HandMantle of the Grey
Unique Chest ArmorJuggernaut Oath makes your Juggernaut Skills 25% larger but Consumes up to 16 Resolve, granting [4.0...
March of the Stalwart Soul
Unique BootsAdvance deals [60 - 80]%[x] increased damage, gains 3 Skill Ranks, and travels twice as far.
Red Sermon
Unique Two-Handed SlashingZeal deals [43 - 53]%[x] increased damage and gains the Death or Glory Variant for free.
Sanctis of Kethamar
Unique AmuletArbiter form increases Aura Potency by 30% and Wing Strike damage by [87 - 100]%[x]
Seal of the Second Trumpet
Unique Ring 1Judgement deals [80 - 100]%[x] increased damage and has a 33% chance to explode twice when using the...
Sunbrand
Unique Main HandHeaven's Fury gains 3 additional rays and deals [70 - 90]% increased damage.
Sundered Night
Unique Two-Handed SlashingCasting an Aura Skill triggers a Consecration beneath you. You gain [80 - 100]% Aura Potency while s...
Supplication
Unique Main HandBrandish unleashes in all directions dealing [60 - 80]%[x] increased damage.
Ward of the White Dove
Unique ShieldBlessed Shield deals [55 - 77]%[x] increased damage. Casting another Skill makes your next 3 Blessed...
Wreath of Auric Laurel
Unique Ring 1Lucky Hit: Holy Bolt has up to a 40% chance to trigger Purify. Purify causes enemies to take [45 - 5...
Aspects
View all ›Offensive 19
Aspect of Ascension
Casting a Skill that grants Arbiter form increases your damage by 7.0%[x], stacking up to 10 times. ...
Aspect of Celestial Strife
While in Arbiter, kills grant 1.5%[x] increased Vulnerable damage, up to a maximum of 75%[x].
Aspect of Chastisement
Your Juggernaut Skills deal 75%[x] increased damage to Bosses and Crowd Controlled enemies.
Aspect of Holy Punishment
Holy and Fire damage are increased by 60.0%[x].
Aspect of Jacques' Fervor
Each stack of Fervor grants you 20.0%[x] bonus Critical Strike Damage.
Aspect of Lagera's Sovereignty
Your Disciple Skills deal 60.0%[x] increased damage.
Aspect of Proselytizing
Judicator Skills have a 40% chance to chain to a Close enemy for 150%[x] of their damage. If no enem...
Aspect of the Golden Hour
Judgement detonations can detonate other Judgements early. Judgement deals 100%[x] increased damage.
Aspect of the Judicator
Increase the damage and size of Judgement's explosion by 60%[x].
Aspect of the Juggernaut's Covenant
Consuming Resolve stacks with Juggernaut Oath grants an additional 100%[x] damage.
Aspect of the Valintyr
Justice Skills deal 80.0%[x] increased damage.
Aspect of the Zealot's Covenant
Additional hits from Zealot Oath deal 120.0%[x] increased damage.Your Maximum Fervor is increased by...
Aspect of Tyrael's Jurisdiction
Arbiter's Wing Strikes now seek nearby enemies and deal 240%[x] increased damage.
Aspect of Utmost Glory
While Healthy your Skills deal 35%[x] increased damage. Double this bonus against Weakened enemies.
Aspect of Watkins' Law
Your Judicator Skills deal 65.0%[x] increased damage against enemies affected by Judgement.
Revelator's Aspect
Zealot Skills deal 32.5%[x] increased damage, doubled while at 3 or more stacks of Fervor.
The Penitent's Aspect
Spending Health on a Skill grants you 15.0% Critical Strike Chance and 55%[x] Critical Strike Damage...
Vanguard's Aspect
Juggernaut Skills deal 140%[x] increased damage to the first 3 enemies hit.
Virtuous Aspect
Using a Valor skill increases your damage by 60.0%[x] for 0 seconds.
Defensive 4
Aspect of Angelic Masterwork
Your All Resistance is increased by 140.0% while in Arbiter form.
Aspect of Firm Decree
Judging an enemy grants you 30% Damage Reduction for 8 seconds.
Aspect of Militance
Lucky Hit: Critically Striking has up to a 25% chance to Fortify for 0.50% of your Maximum Life for ...
Aspect of the Disciple
Your Disciple skills now Weaken enemies for 6.0 seconds.
Utility 6
Aspect of Dazzling Light
The first time you apply Judgement to an enemy, you Daze them for 3.0 seconds.
Aspect of Excellence
Losing 0 Resolve grants 50% increased Retribution chance for 10 seconds.Retribution gains 50%[+] inc...
Aspect of the Disciple
Your Disciple skills now Weaken enemies for 8 seconds. You take 15% reduced damage from Weakened ene...
Aspect of the Light's Mending
Consuming Judgement Heals 3.5% of your Maximum Life to you and Nearby Allies.
Aspect of Valiance
Valor Skills generate 6 Resolve when cast.
Lord of Blood's Aspect
Lucky Hit: Zealot Skills have up to a 20% chance to heal you for 6.0% of your missing Life.
Resource 4
Aspect of Contemplation
Every time you consume Judgement, reduce one of your active Cooldowns by 0.20 seconds.
Aspect of Dedication
Gain 25 Faith every 10 times you consume Judgement.
Aspect of Dominance
Crowd Controlling an enemy has a 25% chance to generate 5 Resolve.
Aspect of Pilgrim's Progress
Your Disciple Skills with Cooldowns generate up to 60 Faith based on how far your travel with them.
Paragon Boards & Glyphs
Paragon Boards
View all ›Starter Starter
Beacon
While at least one ally or mercenary is within one of your Auras you deal 90%[x] increased damage.
Castle
You deal increased damage equal to 125% of your Damage Reduction granted from Armor.Current Bonus: 0.0%[x]
Divinity
While in Arbiter you deal 90%[x] increased damage to Vulnerable enemies.
Endure
You deal 90%[x] increased damage while Fortified.
Fervent
You gain 35%[x] increased Critical Strike damage and 3%[+] Critical Strike chance for each stack of Fervor you have.
Preacher
Your Zealot skills gain 15.0%[+] increased Attack Speed. You deal increased damage equal to 65% of your Bonus Attack Spe...
Relentless
While moving and for 2 seconds after, you deal 80%[x] increased damage and have 30%[+] Cooldown Reduction.
Sentencing
Judging an enemy causes them to take 90%[x] more damage from you until they die.
Shield Bearer
You deal increased damage equal to 110% of your Block chance.Current Bonus: 0.0%[x]
Glyphs
View all ›Apostle
For every 5 Strength purchased within range, your Disciple skills deal 1.0%[+] increased damage.
Strength 40Arbiter
For every 5 Willpower purchased within range, your Arbiter Wing Attacks deal 1.5%[+] increased damag...
Willpower 25Canny
For every 5 Intelligence purchased within range, you deal +1.0% increased Non-physical damage.
Intelligence 25Challenger
Grants +20.0% bonus to all Normal nodes within range.
Strength 40Chip
For every 5 Willpower purchased within range, you deal +1.0% increased Physical damage.
Willpower 25Control
For every 5 Intelligence purchased within range, you deal +1.5% increased damage to Crowd Controlled...
Intelligence 25Diminish
Grants +25.0% bonus to all Rare nodes within range.
Strength 40Exploit
For every 5 Intelligence purchased within range, you deal +1.0% increased damage to Vulnerable targe...
Intelligence 25Feverous
For every 5 Willpower purchased within range, your Zealot skills deal 1.5%[+] increased damage.
Willpower 25Honed
For every 5 Intelligence purchased within range, you deal +1.5% increased Critical Strike Damage.
Intelligence 25Imbiber
For every 5 Willpower purchased within range, you deal +1.3% increased damage while Healthy.
Willpower 25Judicator
For every 5 Intelligence purchased within range, your Judicator skills deal 1.5%[+] increased damage...
Intelligence 25Law
For every 5 Strength purchased within range, your Judgement deals 1.0%[+] increased damage.
Strength 40Outmatch
Grants +25.0% bonus to all Rare nodes within range.
Strength 40Resplendence
Grants +30.0% bonus to all Magic nodes within range.
Strength 40Retribution
Grants +20.0% bonus to all Rare nodes within range.
Strength 40Revenge
Grants +20.0% bonus to all Rare nodes within range.
Intelligence 25Sentinel
For every 5 Strength purchased within range, your Juggernaut skills deal 1.0%[+] increased damage.
Strength 40Spirit
For every 5 Willpower purchased within range, you deal +2.0% increased Critical Strike Damage.
Willpower 25Turf
For every 5 Strength purchased within range, you deal +0.7% increased damage to Close targets.
Strength 40Undaunted
For every 5 Willpower purchased within range, you deal +1.0% increased damage while Fortified.
Willpower 25