Dark Prison
Hexenmeister · Defensive
Beschreibung
Create a shadowy totem for 8 seconds that chains enemies, Tethering them to the area and preventing them from escaping.
- Klasse
- Hexenmeister
- Kategorie
- Defensive
- Typ
- Active
- Schadenstyp
- Shadow
- Abklingzeit
- 20
Tags
Upgrades 7
Weaken Upgrade
Enemies within Dark Prison are Weakened.
Cooldown Reduction Upgrade
Enemies killed within Dark Prison reduce its cooldown by 0.5 seconds.
Tripwire Upgrade
Casting Dark Prison refreshes and creates a link to your last prison, enemies that cross the line will be Pulled into the new prison. Chain Prison gains an additional charge.
Calamity Upgrade
Dark Prison now lasts 50% longer but you can only have one at a time. When the prison ends all enemies within take 30% damage, increased by 100% per enemy within. Non-Elite enemies within the prison cannot die while it is active. Recast to collapse the prison early.
Chain Aura Upgrade
Dark Prison now creates an aura of fire chains around you, reducing damage coming from outside by 35% and Slowing enemies within by 80%. Dark Prison is now a Hellfire Skill.
Missile Slow Upgrade
Small Missiles that enter Dark Prison are Slowed by 99%.
Fortify Upgrade
Hitting enemies within Dark Prison Fortifies you for 1% Maximum Life.
Häufige Fragen
Ist Dark Prison in Season 12 noch aktuell?
Die Angaben zu Dark Prison entsprechen Season 12, Patch 2.2. Nach Balance-Änderungen wird der Eintrag nachgezogen.
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