Dark Prison

Dark Prison

Hexenmeister · Defensive

Active

Beschreibung

Create a shadowy totem for 8 seconds that chains enemies, Tethering them to the area and preventing them from escaping.

Beschreibung

Klasse
Hexenmeister
Kategorie
Defensive
Typ
Active
Schadenstyp
Shadow
Abklingzeit
20

Tags

occult abyss

Upgrades

Weaken Upgrade

Enemies within Dark Prison are Weakened.

Cooldown Reduction Upgrade

Enemies killed within Dark Prison reduce its cooldown by 0.5 seconds.

Tripwire Upgrade

Casting Dark Prison refreshes and creates a link to your last prison, enemies that cross the line will be Pulled into the new prison. Chain Prison gains an additional charge.

Calamity Upgrade

Dark Prison now lasts 50% longer but you can only have one at a time. When the prison ends all enemies within take 30% damage, increased by 100% per enemy within. Non-Elite enemies within the prison cannot die while it is active. Recast to collapse the prison early.

Chain Aura Upgrade

Dark Prison now creates an aura of fire chains around you, reducing damage coming from outside by 35% and Slowing enemies within by 80%. Dark Prison is now a Hellfire Skill.

Missile Slow Upgrade

Small Missiles that enter Dark Prison are Slowed by 99%.

Fortify Upgrade

Hitting enemies within Dark Prison Fortifies you for 1% Maximum Life.

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