Landslide

Landslide

Druid · Core

Active

Description

Crush enemies with 3 pillars of earth, each dealing 55% damage.

Description

Class
Druid
Category
Core
Type
Active
Damage Type
Physical
Resource Cost
30

Tags

Core Nature Magic Earth Human

Upgrades

Continental Shift

Gain 2 additional pillars. In addition, Landslide's size is increased by 50% and damage is increased to 74%.

Vengeance of Earth

Landslide's pillars automatically crush individual targets in the area. Landslide gains a 120% damage bonus for the first pillar, reducing by 30% for each subsequent pillar.

Land Mine

When cast, Landslide is dormant at the target location for 1 second. Afterwards, Landslide will automatically trigger when an enemy steps on it, dealing 500% bonus damage split between all enemies damaged. Max 5 Landslides can be active at a time and last 20 seconds. Landslide is also a Trap Skill.

Additional Pillar

Gain 1 additional pillar.

Initial Damage Bonus

Landslide deals 100% bonus damage when hitting the first enemy.

Critical Strike Chance

Landslide's Critical Strike Chance is increased by 5% and up to an additional 15% based on how much of your Maximum Life is Fortified.

Resolve

Landslide grants 1 stack of Resolve when hitting the first enemy.

Human Choice modifier

Landslide's damage is increased by 5%[x].

Werebear Choice modifier

Landslide becomes a Werebear Skill.

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