Golem

Golem

Necromancer · Macabre

Active

Description

Passive: Raise a Golem that attacks for 125% damage. When your Golem dies, it respawns after 10 seconds. Active: Command your Golem to leap to the target area. It becomes Unstoppable, Taunts Nearby enemies, and takes 30% reduced damage for the next 6 seconds. It gains 50% of its Armor as Thorns for the duration.

Description

Class
Necromancer
Category
Macabre
Type
Active
Damage Type
Physical
Cooldown
16 seconds

Tags

Minion Summon Macabre

Upgrades

Damage Bonus

Golem deals 30%[x] increased damage to Vulnerable enemies.

Unstoppable

Commanding your Golem also grants you Unstoppable for 3 seconds.

Gargantua

Golem now raises a larger Golem that gains an aura of command, increasing the Cast Speed and Movement Speed of your other Minions by 20%[x].

Fel Gluttony

Commanding your Golem causes it to erupt, dealing 300% damage to surrounding enemies. Your Golem passively consumes nearby Corpses every second to reduce its Cooldown by 2 seconds per Corpse consumed.

Gravebloom

Golem now raises 3 smaller Golems that deal 60% of normal damage and gain 30%[+] Attack Speed.

Weaken

Golem Weakens enemies for 4 seconds whenever it attacks.

Resolve, Overpower, or Ferocity

Commanding your Golem grants 3 stacks of Resolve, Overpower, or Ferocity based on whether your Golem type is Bone, Blood, or Iron respectively.

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