Golem

Golem

Necromancer · Macabre

Active

Description

Passive: Raise a Golem that attacks for 125% damage. When your Golem dies, it respawns after 10 seconds. Active: Command your Golem to leap to the target area. It becomes Unstoppable, Taunts Nearby enemies, and takes 30% reduced damage for the next 6 seconds. It gains 50% of its Armor as Thorns for the duration.

Description

Class
Necromancer
Category
Macabre
Type
Active
Damage Type
Physical
Cooldown
16 seconds

Tags

Minion Summon Macabre

Upgrades

Damage Bonus Variant

Golem deals 30%[x] increased damage to Vulnerable enemies.

Unstoppable Variant

Commanding your Golem also grants you Unstoppable for 3 seconds.

Gargantua Variant

Golem now raises a larger Golem that gains an aura of command, increasing the Cast Speed and Movement Speed of your other Minions by 20%[x].

Fel Gluttony Variant

Commanding your Golem causes it to erupt, dealing 300% damage to surrounding enemies. Your Golem passively consumes nearby Corpses every second to reduce its Cooldown by 2 seconds per Corpse consumed.

Gravebloom Variant

Golem now raises 3 smaller Golems that deal 60% of normal damage and gain 30%[+] Attack Speed.

Weaken Variant

Golem Weakens enemies for 4 seconds whenever it attacks.

Resolve, Overpower, or Ferocity Variant

Commanding your Golem grants 3 stacks of Resolve, Overpower, or Ferocity based on whether your Golem type is Bone, Blood, or Iron respectively.

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