Familiar

Familiar

Sorcerer · Conjuration

Active

Description

Charge Cooldown: 12 seconds Summon a Fire Familiar for 8 seconds. It seeks enemies and periodically explodes, dealing 70% damage. You may have up to 6 Familiars active at a time.

Description

Class
Sorcerer
Category
Conjuration
Type
Active
Damage Type
Fire
Cooldown
12 seconds

Tags

Conjuration Summon Pyromancy

Upgrades

Charge Variant

Familiar gains 1 additional Charge.

Size Bonus Variant

Familiar's explosion radius is increased by 50%.

Duration Bonus Variant

Familiar's duration is increased by 4 seconds.

Healing Flames Variant

Familiar grants 2 stacks of Overpower when summoned and restores 1.0% of your Maximum Life (0) per second while active.

Bonus Effect Variant

Gain a bonus based on the Familiar type when the Familiar explodes: Fire Familiar Gain 5%[+] Healing Received for 5 seconds. Cold Familiar Gain a Barrier for 5% of your Maximum Life (43) for 5 seconds, up to 30%. Lightning Familiar Reduce a random active Cooldown by 0.5 seconds.

Freezing Familiar Variant

Familiar becomes a Frost Skill that deals Cold damage. Familiar Chills for 15% and Weakens enemies for 4 seconds.

Fast As Lightning Variant

Familiar becomes a Shock Skill that deals Lightning damage. Familiar increases your Minimum Ferocity by 1 and grants 2.00% Cooldown Reduction while active.

Prismatic Familiar Variant

Familiar becomes a Pyromancy, Shock, and Frost Skill that summons a stationary Prismatic Familiar. Casting Skills will cause Prismatic Familiar to apply 105% Frostbite, Sparking, or Burning damage over 4 seconds to surrounding enemies based on the Element Cast.

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