Earth Spike

Earth Spike

Druid · Basic

Active

Description

Generate Spirit: 16 Sunder the earth, impaling all enemies hit for 90% damage.

Description

Class
Druid
Category
Basic
Type
Active
Damage Type
Physical

Tags

Basic Nature Magic Earth Human

Upgrades

Overpower Variant

Earth Spike grants 1 stack of Overpower.

Fortify Variant

Earth Spike grants Fortify for 5% of your Maximum Life when hitting the first enemy.

Critical Strike Chance Variant

Increase Earth Spike's Critical Strike Chance by 10%.

Seismic Shift Variant

Earth Spike launches spikes in a line in front of you dealing 70% of normal damage. Additionally, Earth Spike Slows enemies hit by 70% for 3 seconds.

Aftershock Variant

A second Earth Spike will appear at the previously targeted location dealing 80% of normal damage. This effect expires in 5 seconds.

Megalith Stone Variant

Generate Spirit: 16 Sunder the earth, impaling all enemies hit for 90% damage.

Spirit Variant

Increase Earth Spike's Spirit generation by 8.

Werewolf Variant

Earth Spike becomes a Werewolf Skill.

Werebear Variant

Earth Spike becomes a Werebear Skill.

Human Variant

Earth Spike's damage is increased by 5%[x].

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