Corpse Tendrils
Necromancer · Corpse
Description
Burst veins out of a Corpse, Slowing enemies by 50% for 1.5 seconds before Pulling them in and dealing 20% damage.
Description
- Class
- Necromancer
- Category
- Corpse
- Type
- Active
- Damage Type
- Physical
- Cooldown
- 11 seconds
Tags
Upgrades
You gain an additional 5%[+] increased Critical Strike Chance for 6 seconds against enemies damaged by Corpse Tendrils.
Casting Corpse Tendrils generates 35 Essence.
Corpse Tendrils no longer consumes the Corpse. Enemies are Immobilized for 3 seconds after being Pulled in.
Corpse Tendrils is no longer cast on a Corpse and is cast on you instead. Corpse Tendrils Fortifies you for 5% of your Maximum Life (43) for each enemy it damages.
Corpse Tendrils now deals 100% damage and no longer has a delay before Pulling in enemies.
Corpse Tendrils makes enemies Vulnerable for 4 seconds.
Corpse Tendrils gains an additional 40%[+] Lucky Hit Chance.