Charged Bolts

Charged Bolts

Sorcerer · Core

Active

Description

Release 3 bolts of piercing lightning that course along the ground, dealing 60% damage each.

Description

Class
Sorcerer
Category
Core
Type
Active
Damage Type
Lightning
Resource Cost
25

Tags

Core Shock

Upgrades

Damage Bonus Variant

Charged Bolts deals 15%[x] increased damage to Close enemies. Charged Bolts releases 1 additional bolt.

Weaken Variant

Charged Bolts Weakens enemies for 6 seconds. Charged Bolts releases 1 additional bolt.

Movement Speed Variant

Each time you cast Charged Bolts it gains 4%[x] bolt speed and you gain 4% Movement Speed for 4 seconds, up to 20%[x]. Charged Bolts releases 1 additional bolt.

Surging Charge Variant

Charged Bolts releases 1 additional bolt, plus 1 additional bolt per stack of Ferocity.

Cast Speed Variant

Each time you cast Charged Bolts it gains 5%[+] Cast Speed, up to 15%[+]. Moving removes this effect. Charged Bolts releases 1 additional bolt.

Burn Through Variant

Charged Bolts becomes a Pyromancy Skill, deals Fire damage, and costs 30 Mana. Each bolt no longer pierces and instead releases 2 to 3 explosions on impact, dealing an additional 180% damage.

Overload Variant

Casting Charged Bolts now also discharges Crackling Energy in an electric wave, dealing its damage to all enemies caught in it. Crackling Energy will no longer automatically pulse its last 3 charges.

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