Chain Lightning
Sorcerer · Core
Description
Unleash a bolt of lightning that chains up to 5 times, dealing 43% damage. If Chain Lightning fails to chain, 50%[x] of the remaining chains damage is dealt as additional damage to the final target.
Description
- Class
- Sorcerer
- Category
- Core
- Type
- Active
- Damage Type
- Lightning
- Resource Cost
- 20
Tags
Upgrades
Chain Lightning becomes a Frost Skill that deals Cold damage. Chain Lightning Chills by 25% and deals up to 100%[x] increased damage based on how Chilled the enemy is, dealing the maximum damage if they are Frozen.
Chain Lightning alternates between chaining to an enemy and to you. When it chains to you, it gains 45%[x] increased damage, up to 180%[x], and does not use a chain.
Chain Lightning forms a Crackling Energy whenever it Critically Strikes. Chain Lightning gains 5%[+] Critical Strike Chance.
Each time Crackling Energy hits an enemy, the Mana cost of your next Chain Lightning is reduced by 1.