Chain Lightning

Chain Lightning

Sorcerer · Core

Active

Description

Unleash a bolt of lightning that chains up to 5 times, dealing 43% damage. If Chain Lightning fails to chain, 50%[x] of the remaining chains damage is dealt as additional damage to the final target.

Description

Class
Sorcerer
Category
Core
Type
Active
Damage Type
Lightning
Resource Cost
20

Tags

Core Shock Chain

Upgrades

Chain of Cold Variant

Chain Lightning becomes a Frost Skill that deals Cold damage. Chain Lightning Chills by 25% and deals up to 100%[x] increased damage based on how Chilled the enemy is, dealing the maximum damage if they are Frozen.

Chain Whipping Variant

Chain Lightning gains 20%[+] Cast Speed and its number of chains is doubled.

Power Flux Variant

Chain Lightning alternates between chaining to an enemy and to you. When it chains to you, it gains 45%[x] increased damage, up to 180%[x], and does not use a chain.

Critical Strike Chance Variant

Chain Lightning forms a Crackling Energy whenever it Critically Strikes. Chain Lightning gains 5%[+] Critical Strike Chance.

Cost Reduction Variant

Each time Crackling Energy hits an enemy, the Mana cost of your next Chain Lightning is reduced by 1.

Additional Chains Variant

Chain Lightning gains 1 additional chains.

Damage Bonus Variant

Chain Lightning deals 100%[x] increased damage to the first enemy hit.

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