Blood Wave
Necromancer · Ultimate
Description
Conjure a tidal wave of blood that deals 500% damage and Knocks Back enemies.
Description
- Class
- Necromancer
- Category
- Ultimate
- Type
- Active
- Damage Type
- Physical
- Cooldown
- 50 seconds
Tags
Upgrades
Casting Blood Wave overfills your Overpower by 2.
Blood Wave forms up to 2 Blood Orbs as it travels.
Blood Wave becomes a Core Skill, has no Cooldown, but costs 50 Essence. Blood Wave conjures a shorter wave that deals 300% damage and no longer Knocks Back enemies.
Blood Wave becomes a Darkness Skill that deals Shadow damage. Blood Wave leaves behind a trail of Desecrated Ground as it travels that deals 600% Corrupting damage.
Blood Wave launches 1 additional wave, dealing 500% damage.
Casting Blood Wave grants 10% Damage Reduction for 10 seconds.
Blood Wave deals 30%[x] increased damage while you are Fortified.