Blood Lance
Necromancer · Core
Description
Throw a blood lance, dealing 130% to an enemy that ricochets to another enemy. Enemies hit are lanced for 3 seconds. When Blood Lance hits an enemy, it deals damage to all other lanced enemies.
Description
- Class
- Necromancer
- Category
- Core
- Type
- Active
- Damage Type
- Physical
- Resource Cost
- 15
Tags
Upgrades
Blood Lance consumes 2 stacks of Overpower to throw an additional lance, dealing 50% of normal damage.
Blood Lance's Essence cost is reduced by 3.
Blood Lance Fortifies you for 4% of your Maximum Life (1) if it hits an enemy already lanced.
Blood Lance ricochets to 1 additional enemy.
Blood Lance becomes a Darkness Skill and deals Shadow damage. Enemies hit are permanently lanced and the lance deals 80% Corrupting damage per second to them.
Every 3rd cast of Blood Lance forms a Blood Orb under the first enemy hit. Casting Blood Lance will pick up a Blood Orb around you and conjure an additional lance from it, dealing 125% of normal damage.
Blood Lance deals 45%[x] increased damage to its primary target per lanced enemy.