Rabies
Druid · Wrath
Description
Perform an infectious bite against enemies in front of you, dealing 28% damage and applying an additional 300% Poisoning damage over 6.0 seconds. Infected enemies spread Rabies to other surrounding targets.
Tags
Upgrades 9
Cost Reduction
Rabies' Cooldown is reduced by 4 seconds.
Healing
Enemies that die while affected by Rabies will heal you for 2% Maximum Life.
Spread Distance
Rabies spread distance is increased by 100%.
Poisoning Speed
Rabies deals its total Poisoning damage 50% faster.
Malaise
Rabies deals its full damage after 0 seconds as Direct Damage to the target. This Direct Damage gains 150%[+] (300%[+] while Berserking) bonus Critical Strike Damage.
Relapse
Rabies becomes a Core Skill, costs costs 45 Spirit, and has no Cooldown. Rabies spread can reinfect enemies who already have the disease up to 3 times per cast.
Superinfection
Rabies becomes a Core Skill, costs 30 Spirit, and has no Cooldown. Rabies deals 1,500%[x] increased damage but only spreads to one target a time.
Werewolf Choice modifier
Rabies' damage is increased by 5%[x].
Werebear Choice modifier
Rabies becomes a Werebear Skill.
Frequently Asked Questions
Is Rabies still current in Season 15?
The data for Rabies reflects Season 15, patch . Entries are updated after balance changes.
Where do I find more entries of this kind?
In the "Skills" section of the Diablo 4 database — everything there can be filtered, sorted and searched.