Landslide
Druid · Core
Description
Crush enemies with 3 pillars of earth, each dealing 55% damage.
Tags
Upgrades 9
Continental Shift
Gain 2 additional pillars. In addition, Landslide's size is increased by 50% and damage is increased to 74%.
Vengeance of Earth
Landslide's pillars automatically crush individual targets in the area. Landslide gains a 120% damage bonus for the first pillar, reducing by 30% for each subsequent pillar.
Land Mine
When cast, Landslide is dormant at the target location for 1 second. Afterwards, Landslide will automatically trigger when an enemy steps on it, dealing 500% bonus damage split between all enemies damaged. Max 5 Landslides can be active at a time and last 20 seconds. Landslide is also a Trap Skill.
Additional Pillar
Gain 1 additional pillar.
Initial Damage Bonus
Landslide deals 100% bonus damage when hitting the first enemy.
Critical Strike Chance
Landslide's Critical Strike Chance is increased by 5% and up to an additional 15% based on how much of your Maximum Life is Fortified.
Resolve
Landslide grants 1 stack of Resolve when hitting the first enemy.
Human Choice modifier
Landslide's damage is increased by 5%[x].
Werebear Choice modifier
Landslide becomes a Werebear Skill.
Used in 1 builds
Frequently Asked Questions
Is Landslide still current in Season 15?
The data for Landslide reflects Season 15, patch . Entries are updated after balance changes.
Where do I find more entries of this kind?
In the "Skills" section of the Diablo 4 database — everything there can be filtered, sorted and searched.