Hydra
Sorcerer · Conjuration
Description
Summon a 3-headed Hydra for 10.0 seconds. Each head spits fire at enemies, dealing 35% damage. You may have up to 1 Hydra active at a time.
- Class
- Sorcerer
- Category
- Conjuration
- Type
- Active
- Damage Type
- Fire
- Resource Cost
- 20
Tags
Upgrades 7
Cooldown Reduction
Hydra reduces the Cooldown of a random Skill by 0.3 seconds whenever it attacks.
Cast Speed
Hydra gains 50% Cast Speed, but its duration is reduced to 8 seconds.
Healing
Hydra heals you for 1% of your Maximum Life (8.6) each time it deals damage.
Overpower
Hydra gains 1 head for every 3 Overpower you have on Cast.
Bathed in Flame
Hydra is bathed in flame, dealing 28% Burning damage per second to surrounding enemies. Hydra's attacks now instead deal 70% Burning damage over 4 seconds.
Behemoth
Hydra Summons a massive 1-headed Hydra that spits explosive fire and deals 20% increased damage for each extra head it would have had. Hydra now has a 15 second Cooldown.
Frigid Hydra
Hydra becomes a Frost Skill that deals 44% Cold damage. Hydra's attacks pierce enemies and Chill for 15%.
Used in 10 builds
Ball Lightning - Mekuna's Ballkuna
Shockuna - Mekuna's Static Field
Lytta´s Firewall
Blizzard
Flammentod (by Stoyven)
Static Field / Statikfeld
Shock Blizzard
Tower Domination 150Pit (not finished)
Zauberer
Frequently Asked Questions
Is Hydra still current in Season 15?
The data for Hydra reflects Season 15, patch . Entries are updated after balance changes.
Where do I find more entries of this kind?
In the "Skills" section of the Diablo 4 database — everything there can be filtered, sorted and searched.