Dark Prison
Warlock · Defensive
Description
Cooldown: 20 seconds Lucky Hit Chance: 20% Create a shadowy totem for 8 seconds that chains enemies, Tethering them to the area and preventing them from escaping.
Upgrades 7
Missile Slow
Small Missiles that enter Dark Prison are Slowed by 99%.
Fortify
Hitting enemies within Dark Prison Fortifies you for 1% Maximum Life (8.6).
Cooldown Reduction
Enemies killed within Dark Prison reduce its cooldown by 0.5 seconds.
Weaken
Enemies within Dark Prison are Weakened.
Tripwire
Casting Dark Prison refreshes and creates a link to your last prison, enemies that cross the line will be Pulled into the new prison. Dark Prison gains an additional charge.
Chain Aura
Dark Prison becomes a Hellfire Skill and now creates an aura of fire chains around you, reducing damage coming from outside by 45% and Slowing enemies within by 80%.
Calamity Cage
Dark Prison now lasts 50% longer but you can only have one at a time. When the prison ends all enemies within take 30% damage, increased by 100% per additional enemy within. Non-Elite enemies within the prison cannot die while it is active. Recast to collapse the prison early.
Used in 10 builds
Apocalypse
Dread Claws / Grauensklauen
Road Runner
Abgrund-Hexenmeister
my custom build
Blazing Scream
Dread Claws / Grauensklauen
Apocalypse
Road Runner
Frequently Asked Questions
Is Dark Prison still current in Season 15?
The data for Dark Prison reflects Season 15, patch . Entries are updated after balance changes.
Where do I find more entries of this kind?
In the "Skills" section of the Diablo 4 database — everything there can be filtered, sorted and searched.