Familiar
Sorcerer · Conjuration
Description
Charges: 3 Charge Cooldown: 12 seconds Lucky Hit Chance: 10.0% Summon a familiar matching the Element of your last cast Skill for 8 seconds. It seeks enemies and periodically explodes, dealing 70% of its Element's damage. You may have up to 6 Familiars active at a time.
- Class
- Sorcerer
- Category
- Conjuration
- Type
- Active
Tags
Upgrades 1
Enhanced Familiar Upgrade
Familiars apply effects around them every 0.5 seconds according to their Element: Fire: Applies 40% Burning damage over 4 seconds to enemies. Cold: Applies 15% Chill to enemies. Lightning: Stuns enemies for 1 second.
Used in 2 builds
Hydra
Frequently Asked Questions
Is Familiar still current in Season 12?
The data for Familiar reflects Season 12, patch 2.2. Entries are updated after balance changes.
Where do I find more entries of this kind?
In the "Skills" section of the Diablo 4 database — everything there can be filtered, sorted and searched.