灵巫
Channel the spirits of the jungle — Gorilla, Jaguar, Eagle, and Centipede grant unique powers.
Overview
The Spiritborn is Diablo 4's agile hybrid class introduced with the Vessel of Hatred expansion. Drawing power from the jungles of Nahantu, Spiritborn channel four primal spirits — Gorilla, Jaguar, Eagle, and Centipede — to fuel devastating martial arts and nature magic.
Resource: Vigor
Vigor functions as the Spiritborn's primary resource, generated through Basic Skills and spent on Core abilities. The resource system rewards aggressive play, as many Spiritborn skills gain bonuses at high Vigor levels.
Spirit Hall
The Spirit Hall system lets Spiritborn choose a Primary and Secondary spirit. The Primary spirit defines core skill modifications, while the Secondary provides additional passive bonuses. This dual-spirit system creates varied build combinations across the four available spirits.
Playstyle
Spiritborn offer fast-paced, fluid combat combining martial arts with spiritual powers. Gorilla builds focus on tanky fortify stacking, Jaguar builds on rapid critical strikes, Eagle builds on ranged lightning attacks, and Centipede builds on poison damage over time.
独特机制 — Spirit Hall
Choose a primary and secondary Spirit for bonuses
Jaguar
Every 15th time you deal direct damage with a Jaguar Skill, unleash a Beat Strike dealing 100% damage, increasing all damage you deal by 3% and doubling each subsequent Beat Strike's damage, stacking 5 times. You lose all stacks when you stop attacking for 1 second. All Skills are now also Jaguar Skills.
Eagle
Casting an Eagle Skill or Evading shoots 6 Storm Feathers, each dealing 140% Lightning damage and applying Vulnerable for 5 seconds. Can only occur once every 0.5 seconds. The Storm Feathers Movement Speed bonus is doubled and always active. All Skills are now also Eagle Skills.
Gorilla
Attacking with a Gorilla Skill deals 150% Thorns to enemies you hit and grants a Barrier for 2.5% of Maximum Life (10) for 3 seconds. All Skills are now also Gorilla Skills.
Centipede
Hitting an enemy with a Centipede Skill reduces their Damage by 4.0%, Slows them by 10%, and deals 160% Poisoning damage over 8 seconds, stacking up to 8 times. All Skills are now also Centipede Skills.
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