Touch of Death

Touch of Death

Spiritborn · Potency

Active

Description

Strike an enemy and infect them, dealing 5% damage and applying 300% Poisoning damage over 9 seconds. When the infection expires or the host dies, a swarm hatches and seeks enemies for 9 seconds, dealing 10% damage per hit. You can have up to 3 swarms active at once.

Class
Spiritborn
Category
Potency
Type
Active
Damage Type
Poison
Cooldown
15 seconds

Tags

Potency Centipede Touch of Death

Upgrades 7

Swarm of Swarms

Touch of Death is also a Core Skill which costs 70 Vigor and has no Cooldown. When a swarm is replaced early, it bursts for 150% of the damage it would have done.

Touch of Lightning

Touch of Death becomes an Eagle Skill that deals Lightning damage. Touch of Death strikes an enemy, dealing 150% damage and conjuring a Spirit Storm which Sparks enemies for 375% damage. If the enemy dies before the Spirit Storm dissipates, conjure a second moving Spirit Storm. When you conjure a Spirit Storm, reduce Touch of Death's Cooldown by 1 second.

Erupting Swarm

Touch of Death's swarm bursts every second, applying 90% Poisoning damage over 6 seconds to surrounding enemies.

Additional Charge

Touch of Death gains an additional Charge.

Vulnerable

Touch of Death makes enemies Vulnerable.

Healing

Touch of Death's infection Heals you for 1.0% of your Maximum Life (8.6) per second for a total of 9% Maximum Life (77). You Heal any remaining when the swarm hatches.

Weakened Damage

If Touch of Death's strike hits a Weakened enemy, Touch of Death deals 20%[x] increased damage.

Used in 4 builds

Frequently Asked Questions

Is Touch of Death still current in Season 15?

The data for Touch of Death reflects Season 15, patch . Entries are updated after balance changes.

Where do I find more entries of this kind?

In the "Skills" section of the Diablo 4 database — everything there can be filtered, sorted and searched.