Dark Prison
术士 · Defensive
描述
Cooldown: 20 seconds Lucky Hit Chance: 20% Create a shadowy totem for 8 seconds that chains enemies, Tethering them to the area and preventing them from escaping.
描述
- 职业
- 术士
- 分类
- Defensive
- 类型
- Active
升级
Small Missiles that enter Dark Prison are Slowed by 99%.
Hitting enemies within Dark Prison Fortifies you for 1% Maximum Life (8.6).
Enemies killed within Dark Prison reduce its cooldown by 0.5 seconds.
Enemies within Dark Prison are Weakened.
Casting Dark Prison refreshes and creates a link to your last prison, enemies that cross the line will be Pulled into the new prison. Dark Prison gains an additional charge.
Dark Prison becomes a Hellfire Skill and now creates an aura of fire chains around you, reducing damage coming from outside by 45% and Slowing enemies within by 80%.
Dark Prison now lasts 50% longer but you can only have one at a time. When the prison ends all enemies within take 30% damage, increased by 100% per additional enemy within. Non-Elite enemies within the prison cannot die while it is active. Recast to collapse the prison early.